Comments (1)
After extra considerations that feels like a bad idea due to how compilation might be set up
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Related Issues (20)
- Add OnRespawn trigger
- Add access whitelists for all the triggers
- Add single use options to all the triggers
- Re-add UTEditor attribute for legacy support so it doesnt break anything
- Add a PlayerModifiers behaviour
- Rewrite delays to use SendCustomEventDelayed
- Disabling an area trigger should clear the enter/exit counter
- Clean up the example code for the attributes to not beak builds
- AreaTriggers are not backwards compatible
- Generic Volume Slider behaviour
- The Synced Trrigger says "events" on the allowed users help box
- Migrate to manual sync HOT 1
- Add local only modes to triggers and actions
- Add composite collider check to Area Trigger
- Add an "access denied" event targets list for Triggers
- Popup attribute does not work for int-like variables, such as bytes HOT 2
- Add a pickup trigger behaviour
- UdonToolkit Drag and Drop Error
- Add support for Instance Owner access option in the access controls HOT 1
- VelocityTracker does not track players HOT 2
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