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osvegn avatar osvegn commented on September 1, 2024

Informations should contains world information.
A world contains each of those part: resources, entities and systems.
A resource contains a type and a data.
A entities contains an ID and a list of components.
A component contains a type and a data.
A system contains a type and a state.

The way to perform a good world image in this ECS should be this way:

  • 4 control bytes (such as magic number)
  • (1 byte for now) 2 bits to know which element follow (resources description: 00, entities descriptions: 01, systems descriptions: 10)
  • 00 [
    • 1 byte to know the number of resources (0-256)
    • [
      • (1 byte for now) X bits to fit resource different type count, which describe the type
      • 1 byte for the size of resource data in bytes
      • Y bytes of data
        ]
        ]
  • 01 [
    • 16 bits to know the number of entities (0-65 535)
    • [
      • 16 bits to know entity ID
      • 8 bits to know the number of components
      • [
        • X bits to fit component different type count, which describe the type
        • 8 bits for the size of resource data in bytes
        • Y bytes of data
          ]
          ]
          ]
  • 10 [
    • 8 bits to know the number of systems (0-256)
    • [
      • X bits to fit system different type count, which describe the type
      • 1 bit to know if it is active or not
        ]
        ]

from ecs.

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