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OwenRay avatar OwenRay commented on June 4, 2024

I have seen hls.js and it's actually already in use for offline playback in chrome.
But I would like to keep mpeg as the main and hls as a backup, here is why:

  • startup is a lot faster, because we don't have to wait for the first chunk to be rendered to disk, this is especially nice when seeking.
  • no need for writing to disk, because data is directly piped to the client
  • and the cpu issue right now, but I'm sure we can get that resolved;)

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sspilleman avatar sspilleman commented on June 4, 2024

I agree to all points... except that your current solution is mainly targeting local (network) use.
One thing I have in mind, is remote use as well... Which required (realtime, don't wanna go for haveing multiple formats available) transcoding. In those situations there is a startup lag anyway. I've tested it using your Mpeg4Playhandler code, and it actually works quite ok, of course there is a lot higher CPU consumption doing that (hence I want processed killed as soon as it can eheh)...

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sspilleman avatar sspilleman commented on June 4, 2024

I didn't dive into your HLS code yet... have to look at it

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OwenRay avatar OwenRay commented on June 4, 2024

maybe an idea to make it configurable, something like: "preferred streaming format"

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