Comments (3)
If you used system wide deployment tool, run it again and select option 7 - Remove system-wide deployments (uninstall).
For per-applications deployment, if you did any, you have to do it manually for each program; remove DLLs with shortcut icons from folders you deployed to. It should be easy as Mesa3D has pretty specific DLL filenames:
- opengl32.dll;
- graw.dll;
- osmesa.dll;
- swrAVX.dll;
- swrAVX2.dll.
After that just remove the folder you extracted the release SFX to and you are done.
I am curious about what you were trying to run though, maybe I can help. Most people asking for help here need to go beyond OpenGL 3.1 which requires use of Mesa3D environment variables.
However if performance is the issue I can't do much about it for now, but I am working on MSYS2 build as well which has potential for better performance as GCC has way more CPU tuning options than MSVC so I can squeeze a bit of performance by requiring a CPU with SSSE3 instruction set.
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Thanks, forgot I had that option in the list.
I was playing Minecraft (which is pretty playable at minimum settings), but, again, the cause of my problem is not the drivers or Mesa3D, it's the incompatibility of old monitor and newer graphics. The screen behaves normally without drivers and with Mesa.
P.S. I am using VGA > DVI-D adapter, which is causing the problem. (the mobo doesn't have VGA slot)
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This should be in the documentation. When you install Mesa3D, you want to know the procedure for uninstalling it, just in case you need to do so.
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