Related Issues (20)
- Directly construct Conjure clients in ClientFactory.client
- Allow per-request idempotency configuration
- Add macros to more easily define custom (non-Conjure) resources HOT 1
- The response isn't returned until the request body is fully written HOT 2
- Sync up metrics with Dialogue
- Support request/response trailers
- Refactor internals in terms of nested "channels" like Dialogue
- Support arbitrary low-level HTTP services
- Support client-side QoS
- Support the new mesh mode of operation
- Move HTTP error conversion above retry layer HOT 1
- Implement live-reloading for simulations HOT 1
- Replace request timeout with socket read/write timeouts
- Implement server-specified node selection
- Pin the entire Vec<AcquiringNode> in the QoS implementation
- Upgrade to tokio 1.0 HOT 1
- Don't filter out nodes by score only once in the balanced node selector
- client_mean is 0ns for server_side_rate_limits[CONCURRENCY_LIMITER_ROUND_ROBIN]
- Deterministic RNG state should not be the same for all clients
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