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pandulapeter avatar pandulapeter commented on June 25, 2024

Hi!

Using Beagle.add() (without remove()) should be a good solution, if you have constant ID-s for all of the modules. (Every module has an id parameter in its constructor, but that's optional - by default it's a random string, that's why the animation glitches happened).

Another approach would be to find the modules that are already added using Beagle.find() and change their values. A bit cumbersome but it looks like this:

internal fun createTestSection() = listOf(
    TextModule(
        text = "Test",
        type = TextModule.Type.SECTION_HEADER
    ),
    SingleSelectionListModule(
        id = "test_single_selection",
        title = "Single selection list",
        items = listOf(
            TestDataItem("A"),
            TestDataItem("B"),
            TestDataItem("C"),
        ),
        initiallySelectedItemId = "A"
    ),
    CheckBoxModule(
        id = "checkbox_1",
        text = "Feature flag 1"
    ),
    CheckBoxModule(
        id = "checkbox_2",
        text = "Feature flag 2"
    ),
    TextModule(
        text = "Reset all flags",
        type = TextModule.Type.BUTTON,
        onItemSelected = {
            Beagle.find<SingleSelectionListModule<TestDataItem>>("test_single_selection")?.setCurrentValue(Beagle, "A")
            Beagle.find<CheckBoxModule>("checkbox_1")?.setCurrentValue(Beagle, false)
            Beagle.find<CheckBoxModule>("checkbox_2")?.setCurrentValue(Beagle, false)
        }
    ),
)

private data class TestDataItem(val identifier: String) : BeagleListItemContract {
    override val id = identifier
    override val title = "Item $identifier".toText()
}

Let me know if it helps!

Edit: if you ever want to save the states of modules to shared preferences using the isValuePersisted parameter, you must set a constant ID.

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l1onPro avatar l1onPro commented on June 25, 2024

Thanks!

I have a static id and use Beagle.add() without remove(), but it work good until you set value from debug panel than UI state does not change (only after application restart). Can be bug?

If use Beagle.find() all good!

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pandulapeter avatar pandulapeter commented on June 25, 2024

I double-checked the functionality and couldn't see any issues. Could you provide more details, maybe code examples?

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l1onPro avatar l1onPro commented on June 25, 2024
        .observeOn(AndroidSchedulers.mainThread())  
        .subscribe {
            Beagle.add(
                *mutableListOf<Module<*>>().apply {
                    addAll(headerComponent.invoke())
                    add(DividerModule("headerDivider"))
                    addAll(featuresComponent.invoke(application, it))
                    add(DividerModule("featuresDivider"))
                }.toTypedArray()
            )
        }

Understood, more details:

First case:

  1. Open menu
  2. Switch SingleSelectionListModule item
  3. Clicked on the data reset so that a new value comes to subscribe
  4. menu has not been updated
  5. Restart app
  6. menu has been updated

But second case:

  1. Open menu
  2. Switch SingleSelectionListModule item
  3. Restart app
  4. Clicked on the data reset so that a new value comes to subscribe
  5. menu has been updated

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l1onPro avatar l1onPro commented on June 25, 2024

Correction, I started using the Switch Module, the problem is the same.

The value does not change if the value was changed earlier by switching through the UI menu. If you do not switch manually, through the ui, then everything is updated correctly

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