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Comments (9)

Fox-McCloud avatar Fox-McCloud commented on June 24, 2024

Farmbots have not been constructable because of their behavior--if I recall correctly they either would not move at all, or their behavior caused runtimes.

Either case, thanks for the info! I'll pass it along.

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Midaychi avatar Midaychi commented on June 24, 2024

Found another bot bug (though maybe there was a virus going around? I don't think so).
Medbots will go as if they're going to heal someone, then act like they injected them without actually injecting. This behaviour can be fixed by turning off treat viral infections.

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mvanalphen avatar mvanalphen commented on June 24, 2024

They inject spaceacilin if someone has a disease that's in the database, which is able to cure stage 1 viruses. That should work properly.

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Midaychi avatar Midaychi commented on June 24, 2024

Well it doesn't

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mvanalphen avatar mvanalphen commented on June 24, 2024

I tested it locally, and it does. You'll have to provide me with more information than that to get it fixed. Fixing the floorbot issue now.

EDIT: Fixed.

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Midaychi avatar Midaychi commented on June 24, 2024

When on the live server I make a medbot, they will go up to wounded people and go like they're going to inject them, but never actually make the injection animation nor inject them with anything. The only way I can fix this is to disable treating of viral infections.

Pretty sure over the multiple rounds I've tried, the victims weren't infected.

Not sure why its working on your local test server.

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mvanalphen avatar mvanalphen commented on June 24, 2024

I'll give it another try in a few hours.

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Midaychi avatar Midaychi commented on June 24, 2024

Yeah I just tried it a few rounds ago. All I did was make a named medbot, drag it around till I found someone hurt, it went up to them talking like it needed to help them, then immediately acted like it injected them when it didn't. I had to unlock it and disable treating of viral infections to get them to heal the person.

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mvanalphen avatar mvanalphen commented on June 24, 2024

Fixed.

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