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ThePortuguesePlayer avatar ThePortuguesePlayer commented on August 11, 2024

I get this a lot and it's a hard one to fix, but, sometimes, moving the glass material to be the last one on the materials list works, and also isolating that material on its own mesh object.
I believe it to be a DFF or game engine bug, and from my reading, it is solved by the transparent materials being moved to be the last listed within the DFF. If the exporter could do this moving on its own, it would be great.

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Calvin-rgb avatar Calvin-rgb commented on August 11, 2024

I have the same problem, only with a map object, and moving the material in blender to the very last line does not help. Maybe something else needs to be changed in TXD?

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