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Blitz Research Monkey Source

CSS 0.90% Java 1.29% C++ 18.63% AngelScript 0.28% C# 0.91% JavaScript 0.87% ActionScript 0.19% BlitzMax 0.21% GLSL 0.09% C 72.77% Monkey 0.04% PowerShell 0.08% Shell 0.02% QMake 0.08% Batchfile 0.01% Makefile 0.38% HTML 0.06% Objective-C 2.93% CMake 0.13% Mathematica 0.15%

cerberus's Introduction

Cerberus X

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Cerberus X Logo

Cerberus X is a game development language, made for hobbyists, indies and professionals.

With Cerberus X anyone can code and build games and apps for multiple platforms very fast. Only very little code is needed to have your creations up and running on supported devices (Windows/Linux/Mac, Android, iOS, HTML5) in no time.

Introduction

Cerberus X is based on Monkey X programming language created by Mark Sibly/Blitz Research Ltd.

Useful links

License

Cerberus X code is published under zlib/libpng license.

HTML5 Demos

Very simple accelerometer demo!

Angel font example

A simple audio test app

BB Game test

Draw bezier curves

Bouncy aliens

Bump test

Champagne

Clock

Config demo

Degree and radian

Direct light

Draw primitives

A test of offset, pitch, byte order etc

Target exclusion

File IO test

Firepaint

Follow mouse

FPS test

Gamepad

GLES 20 cube

GLFW diffusion example

Hello World

Hilbert

Horsey

HTTP request

ifacetest

ifacetest

joytest

json

jsonstream

Keyboard test

Letterbox

Live vs circle collision

Mac OS menu

Matchup game

Mirror FX transform

Mojo test

Monkenstein

Monkey puzzle

Pegs

render draw list

render demo

Render to image

Rotating objects

Shader effect

Simple verlet physics

Smooth scroll

Spiral matrix

Suspend test

Text effect

Tile image

Transform

Transform mouse

Tween demo

Write pixels

cerberus's People

Contributors

0xc1c4da avatar adamredwoods avatar dawlane avatar devolonter avatar holzchopf avatar krautapps avatar mikehart66 avatar nobuyukinyuu avatar ootsby avatar paul59 avatar pixelpaladin avatar si-design avatar subsoap avatar ziggybcn avatar

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