Name: Paulo Renan Melo
Type: User
Company: @PenseCre
Bio: Nice to meet you! I am a software developer, mainly C# and Unity3D, and I got so far by working on this non-profit @PenseCre, where I teach coding to youngs.
Twitter: Paulo_Think
Location: United Kingdom
Blog: https://paulorenanmelo.wordpress.com/
Paulo Renan Melo's Projects
Automate certificate generation using Gimp.
Beatblock is a casual rhythm game. Easy to play and tailor-made for a joyful game experience. The gameplay consists on: The running game is based on avoiding obstacles being dropped towards the player. The goal is to avoid them by tapping the screen at the exact given time, following the beats of the music (chosen by the player) being played simultaneously, through the end of the song.
A python plugin for Maya 2015 for simulating flocking behaviour with boids algorithm
“I spy” mini game: The game puts the player into a 3D room full of objects and the goal for the player is to guess which object the computer is thinking of. The player is supplied with some kind of clue which object the computer is thinking about, this could be the first letters of the object, or maybe multiple letters!
I was hoping this technique would produce usable depth image, but I don't think it's quite there yet in realtime.
An unofficial C#/.NET SDK for accessing the OpenAI GPT-3 API adapted for Unity
A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).
Simple console program to manage input of the keyboard and assign a sound for each of the keys.
MediaPipe Selfie segmentation model on Unity Barracuda
Testanoid unity mini game
TensorFlow Lite Samples on Unity
📦🔐A lightweight private proxy registry build in Node.js