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1hella avatar 1hella commented on July 18, 2024 3

@pazone Got it, thanks.

Changing from .shootingStrategy(ShootingStrategies.viewportPasting(100)) to .shootingStrategy(ShootingStrategies.viewportRetina(100, 0, 0, 2)) works for me.

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pazone avatar pazone commented on July 18, 2024

@1hella Thanks for report! I guess it is related to #96

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1hella avatar 1hella commented on July 18, 2024

No problem. Is there anything I can do to help?

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pazone avatar pazone commented on July 18, 2024

@1hella Sorry for confusing you. The problem is that your screen DPR is 2 (Retina display). Taken image is 4 times bigger than it actually is. We have workaround for it. Take a look to ShootingStrategies factory. You can find viewportRetina method there. That's exactly you are looking for.

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TariqueKhanANX avatar TariqueKhanANX commented on July 18, 2024

image size got reduced and only capturing the current viewport in MacOS High Sierra (Chrome and Firefox)
final Screenshot screenshot = new AShot().shootingStrategy(ShootingStrategies.viewportRetina(100, 0, 0, 2)).takeScreenshot(driver);

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