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philipluk's Projects

u-2-net icon u-2-net

The code for our newly accepted paper in Pattern Recognition 2020: "U^2-Net: Going Deeper with Nested U-Structure for Salient Object Detection."

uexport icon uexport

A simple tool for exporting characters from Maya to UE4

uninstancer icon uninstancer

clone of Nimble Studios (retired) uninstancer maya python plugin. Thanks to James Piechota for releasing the code!

usd icon usd

Universal Scene Description

usd-arnold icon usd-arnold

USD schemas, exporters, and importers for Arnold renderer

usd-build-club icon usd-build-club

This project includes recipes to build Pixar's Universal Scene Description, its Python bindings, and all necessary prerequisites on Mac and Windows

usd-noodle icon usd-noodle

Pretty node graph showing dependencies of a USD file

usd-qt icon usd-qt

Reusable Qt Components for Pixar's USD

usd-renderman icon usd-renderman

Renderman specific integration for USD DCC Plugins used at the UTS Animal Logic Academy

usdtweak icon usdtweak

Universal Scene Description standalone editor

vcpkg icon vcpkg

C++ Library Manager for Windows, Linux, and MacOS

vfxcmake icon vfxcmake

Cmake Find modules for common vfx software, and general Cmake utility code

vfxgal icon vfxgal

Geometric algorithms library for the VFX industry

video.js icon video.js

Video.js - open source HTML5 & Flash video player

video2mocap icon video2mocap

Convert a video file to animated humanIK skeletons for Maya.

viper icon viper

Open-source code for VIPER -- Volume Invariant Position-based Elastic Rods

vml_streamer_qt icon vml_streamer_qt

Vision and Machine Learning data streamer for Houdini (QT ui version)

vr-ui icon vr-ui

Simple Virtual Reality User Interface Elements for HTC Vive

vtoonify icon vtoonify

[SIGGRAPH Asia 2022] VToonify: Controllable High-Resolution Portrait Video Style Transfer

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