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Tresvian avatar Tresvian commented on July 19, 2024

On unrelated note, I also have a failure on GPU driver clone from the beginning:

PS C:\Users\Tresv\source> git clone [email protected]:PiMaker/rvc.git --recursive
Cloning into 'rvc'...
--- snip snip snip owo ---
Submodule 'linux' ([email protected]:PiMaker/linux-rvc.git) registered for path 'linux'
Submodule 'mprv/micropython' (https://github.com/micropython/micropython) registered for path 'mprv/micropython'
Submodule 'opensbi' (https://github.com/riscv/opensbi) registered for path 'opensbi'
Submodule 'riscv-opcodes' (https://github.com/riscv/riscv-opcodes) registered for path 'riscv-opcodes'
Submodule 'riscv-rust' (https://github.com/takahirox/riscv-rust) registered for path 'riscv-rust'
Submodule 'riscv-tests' (https://github.com/riscv/riscv-tests) registered for path 'riscv-tests'
Submodule 'riscv32_beluga' (https://github.com/michg/riscv32_beluga.git) registered for path 'riscv32_beluga'
Cloning into 'C:/Users/Tresv/source/rvc/linux'...
remote: Enumerating objects: 8737517, done.
remote: Total 8737517 (delta 0), reused 0 (delta 0), pack-reused 8737517
Receiving objects: 100% (8737517/8737517), 3.78 GiB | 31.25 MiB/s, done.
Resolving deltas: 100% (7172369/7172369), done.
Cloning into 'C:/Users/Tresv/source/rvc/mprv/micropython'...
remote: Enumerating objects: 114283, done.
remote: Counting objects: 100% (16/16), done.
remote: Compressing objects: 100% (15/15), done.
remote: Total 114283 (delta 4), reused 2 (delta 1), pack-reused 114267
Receiving objects: 100% (114283/114283), 58.55 MiB | 3.42 MiB/s, done.
Resolving deltas: 100% (85065/85065), done.
Cloning into 'C:/Users/Tresv/source/rvc/opensbi'...
remote: Enumerating objects: 11500, done.
remote: Counting objects: 100% (4810/4810), done.
remote: Compressing objects: 100% (1032/1032), done.
remote: Total 11500 (delta 3906), reused 3864 (delta 3777), pack-reused 6690
Receiving objects: 100% (11500/11500), 2.19 MiB | 3.33 MiB/s, done.
Resolving deltas: 100% (7289/7289), done.
Cloning into 'C:/Users/Tresv/source/rvc/riscv-opcodes'...
remote: Enumerating objects: 2254, done.
remote: Counting objects: 100% (850/850), done.
remote: Compressing objects: 100% (298/298), done.
remote: Total 2254 (delta 638), reused 646 (delta 552), pack-reused 1404
Receiving objects: 100% (2254/2254), 633.04 KiB | 11.11 MiB/s, done.
Resolving deltas: 100% (1319/1319), done.
Cloning into 'C:/Users/Tresv/source/rvc/riscv-rust'...
remote: Enumerating objects: 2089, done.
remote: Counting objects: 100% (15/15), done.
remote: Compressing objects: 100% (11/11), done.
remote: Total 2089 (delta 6), reused 8 (delta 4), pack-reused 2074
Receiving objects: 100% (2089/2089), 36.47 MiB | 12.79 MiB/s, done.
Resolving deltas: 100% (1389/1389), done.
Cloning into 'C:/Users/Tresv/source/rvc/riscv-tests'...
remote: Enumerating objects: 7470, done.
remote: Counting objects: 100% (369/369), done.
remote: Compressing objects: 100% (164/164), done.
remote: Total 7470 (delta 221), reused 287 (delta 199), pack-reused 7101
Receiving objects: 100% (7470/7470), 2.67 MiB | 5.69 MiB/s, done.
Resolving deltas: 100% (5063/5063), done.
Cloning into 'C:/Users/Tresv/source/rvc/riscv32_beluga'...
remote: Enumerating objects: 3139, done.
remote: Total 3139 (delta 0), reused 0 (delta 0), pack-reused 3139
Receiving objects: 100% (3139/3139), 2.88 MiB | 17.85 MiB/s, done.
Resolving deltas: 100% (273/273), done.
error: invalid path 'drivers/gpu/drm/nouveau/nvkm/subdev/i2c/aux.c'
fatal: Unable to checkout '0bd94b14f8b6b838bbd48e5c204e819df621e659' in submodule path 'linux'

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PiMaker avatar PiMaker commented on July 19, 2024

You don't need the rust raytracer module, can ignore that one. No idea about the linux clone error. Note that it comes from my fork of the kernel: https://github.com/PiMaker/linux-rvc , you should be able to just clone that manually.
Interested what you're trying to achieve here though? Just for personal edification, or are you trying to work something out with this project? :)

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Tresvian avatar Tresvian commented on July 19, 2024

I was exploring the idea of running GNS3 inside the emulated environment to see if maybe making ABI into the vrchat assets could yield a learning environment for Cisco networking equipment. I did do a simulated environment on my end, and it was pretty... laggy haha. I'll give this a run soon enough to see if the shader engine is even capable of any realtime calculations for GNS3.

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PiMaker avatar PiMaker commented on July 19, 2024

GNS3 appears to be either x86 or MIPS (Dynamips?) based, this repo emulates a RISC-V ISA. I don't see how this would be compatible. I am working on implementing a networking stack into the linux boot though, slow progress but might show that off eventually. It'll be using Udon networking as a network switch, Ethernet layer.

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