Comments (3)
Hi, I have been really busy with work and other things so I've been taking a much-needed break from the project. I was working on a new build before stopping and it included a basic interpreter along with other improvements. I'm hoping to get back to it later in the year when things slow down a bit and I can have some free time again.
I'll leave this open so others don't file a similar ticket.
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Nope
from pixelvision8.
Jesse said a while ago on twitter that he is taking a break from PV8, but has not abandoned it yet. But take in consideration that this project was very demanding of him, so this break may take quite some time, which is sad, but mental health is more important.
Edit: the tweet https://twitter.com/pixelvision8/status/1544298428385136640?s=20&t=HJLd8yNDlwXLwEf5_3tazA
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Related Issues (20)
- Refactor Clear and move all color IDs to Color Offsets
- Language Integrations HOT 1
- Index out of range on screenshot
- Wiki doesn't explain what "Pro Tools" are HOT 4
- v1.1.0 Windows executable crashes. HOT 2
- 1.1.0 increment release Linux Exec format error HOT 2
- (SPANISH)"Could not find an OS to boot" HOT 2
- Tilemap.png is not automatically loading
- Is this project still in active development? HOT 1
- Where is the installer? HOT 1
- Bits HOT 2
- OS HOT 5
- GameChip Namespace not found
- Update the featured website
- Crash when saving a sprite
- Win 11 missing files message
- Cannot copy .pv8 disks into workspace HOT 1
- TileMap eraser throws error. HOT 1
- Rendering issue in Code editor
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