Comments (8)
Hey @alamboley Thanks.
No specific reason, all my use cases only need to set them so thought making them write only make sense.
But if you want read access to those I can change them.
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Hey, yeah I would like to be able to read my game width in real time, without having to add a new var at the same time than setting its size.
I saw your latest commit. Thanks !
Le 26 juil. 2015 Γ 09:27, Adi [email protected] a Γ©crit :
Hey @alamboley Thx.
No specific reason, all my use cases only need to set them so thought making them write only makse sense.
But if you want read access to those I can change them.
β
Reply to this email directly or view it on GitHub.
from pixi-haxe.
np, will release it to haxelib tomorrow.
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π
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just released v3.0.11
from pixi-haxe.
Well unfortunately, it sounds that your latest changes haven't been pushed to this new version http://lib.haxe.org/p/pixijs/3.0.11/files/pixi/plugins/app/Application.hx :/
from pixi-haxe.
don't know what happened there, could be sync issues.
released v3.0.12
http://lib.haxe.org/p/pixijs/3.0.12/files/pixi/plugins/app/Application.hx
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π
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Related Issues (20)
- BlendMode / BlendModes HOT 2
- ScaleMode error HOT 1
- ScaleModes 2
- Perf Stat
- Particles aren't up to date HOT 5
- Erroneous specification for InteractionData::identifier ? HOT 1
- Eh,why don't have resouces in samples directory? HOT 1
- Settings Type Mismatch HOT 11
- No more Point::clone ? HOT 8
- Issue in Pixi Spine TextureRegion HOT 2
- Somber news HOT 9
- TextMetrics width/height properties HOT 1
- Type not found : pixi.plugins.app.Application HOT 2
- Compiling with Haxe 4 RC 3 show warnings HOT 1
- pixijs 5 HOT 20
- Release a new haxelib version before moving to Pixi 5? HOT 5
- pixi-projection plugin externs HOT 2
- Runtime errors for compiled examples HOT 1
- Loader deprecated
- Examples & Lib folder need to be updated for pixi 5
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