Comments (2)
@alankent Hi, the facing direction of the model has been changed since VRM 1.0.
For VRM 0 models you can use VRMUtils.rotateVRM0
to rotate the model. You can find other change details here.
Alternatively, You can also try exporting the model using VRM 1.0 format from VRoid Studio.
If this does not fix your issue please provide a public reproduction so we can inspect the problem further.
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Sorry for not responding sooner, but thank you. With VRM 1.0 rotating the models that simplifies everything. I will just re-export them from VRoid Studio using VRM1.0 then.
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