Comments (6)
Can you go into a little more detail as to how to implement this?
from pokemon-online.
https://github.com/coyotte508/pokemon-online/blob/master/src/BattleLogs/battlelogs.h
add a QMutex m
to the BattleLogsPlugin class. Then in battleStarting
and emitCommand
, add QMutexLocker l(&m)
at the beginning of those functions.
from pokemon-online.
Whoah. Never mind. 7am syndrome. You said in the BattleLogsPlugin class. Not the BattleLogs class.
from pokemon-online.
Is there anything else that needs a QMutexLocker? Got a crash after applying the patch. Ignore this question if restarting the server doesn't automatically load the new plugin.
from pokemon-online.
Maybe one in the destructor, but you shouldn't need it. That or it's something with the VGC timers.
Can you compile in debug mode and examine the stack trace?
from pokemon-online.
Will do.
from pokemon-online.
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from pokemon-online.