Comments (5)
If you have question or anything not working you can write me here. I hopr your new animation will be nice to add to the stronghold europe mod :)
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I made a new release, you can test it i hope there are not so many bugs: https://github.com/Gaaammmler/Gm1KonverterCrossPlatform/releases
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I can make an solution, but for it i need do decode all images with all colortables, the problem is in the Colortables from stronghold are the same color multiple times and that causes me to decode all images to find the exact positions in the Colortable like described in the info button. I can make an first try implementation today and hope it will work as aspected, but will not load as fast as the other datatypes.
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@cybercorpse maybe you have some ideas for the new update of the GM1 Converter, if so you can write me here: #6
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@cybercorpse i don't know if you also need to change the Tower offsets for the anim_castle.gm1 ,if yes i can research if i can add them for Stronghold HD, if you want to change them too. :)
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Related Issues (15)
- Sprite info request HOT 7
- Crash reproduction HOT 5
- This is not an issue HOT 1
- The program does not read the gm folder HOT 2
- load offset values correctly to prevent continues manual inputs HOT 1
- define width of bigimagefile exports HOT 1
- All questions on graphics and graphics programs for Stronghold Crusader 1 HOT 95
- Possible color conversion issues HOT 1
- Every change in tile_buildings2 crash the game HOT 9
- Grafikbug HOT 1
- Export Images as one big Texture like asset and Import for easier Editing?
- Crash HOT 8
- anim_castle.gm1 crash HOT 2
- GFX image crash HOT 2
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