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gumaciel avatar gumaciel commented on August 20, 2024 2

Nice, so i will close this issue since everything seems fixed, thanks!

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gumaciel avatar gumaciel commented on August 20, 2024

The delay with 3.2.3 version was with AdMob buttons or your game?

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc is a bug from godot, godotengine/godot#42164

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gumaciel avatar gumaciel commented on August 20, 2024

Try to set to false is_test_europe_user_consent and please test, after that send me again the log

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc and where is that? In my godot project on the admob GDscript I dont have that variable

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gumaciel avatar gumaciel commented on August 20, 2024

Probably you need to update here: https://github.com/Poing-Studios/Godot-AdMob-Android-iOS/tree/master/admob_api

Please consider testing with example project: https://github.com/Poing-Studios/Godot-AdMob-Android-iOS/tree/master/example

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gumaciel avatar gumaciel commented on August 20, 2024

libgodot.iphone.opt.arm64.a.zip

I did a update, please use this '.a' file for 3.2.2 (only works on real devices with arch64)

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc I added the var is_test_europe_user_consent, set it to false, change the .a file for that one that you mentioned and is working now! thanks for your help!

I would also like to know if there is any possibility that the tracking identifier poster that the user has to accept to see ads, is it possible to show it when the ads are about to be shown?, Because, in my case you open the game and the poster is open up and say if you agree to be tracked

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gumaciel avatar gumaciel commented on August 20, 2024

Nice!

The user doesn't need to accept to show the ads, at least I believe not, I already selected for Track and Not Track and the result was the same with test ads, so with real ads should work too

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gumaciel avatar gumaciel commented on August 20, 2024

please now test with is_test_europe_user_consent with true value, and check if UMP will appear, if it's appearing so your app should work 100% fine with AdMob

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc ohh nice.
What is UMP ??😢😢

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gumaciel avatar gumaciel commented on August 20, 2024

You can check here: https://developers.google.com/admob/ump/ios/quick-start#introduction

This is only required if you are publishing your app to Europe if your app doesn't have this and have ads, he can be banned on Europe temporary until you put it (it's hard to this happen, but we don't want it)

(the variable is_test_europe_user_consent = true makes your device is "located" in the Europe, so you can test the UMP)

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc so You mean if this is showing
image

because this is appearing on my game with is_test_europe_user_consent = true

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gumaciel avatar gumaciel commented on August 20, 2024

I mean this

Captura de Tela 2021-01-17 às 14 41 27

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc Is not working, I don't know if I am doing something wrong, ads are still working. I added the app to active on founding choices

2021-01-17 20:02:07.864392-0300 frichen[725:103874] - [I-ACS800023] No pending snapshot to activate. SDK name: app_measurement
2021-01-17 20:02:08.064573-0300 frichen[725:103819] - [I-ACS023012] Analytics collection enabled
2021-01-17 20:02:08.296017-0300 frichen[725:103822] - [I-ACS025041] Discarding empty consent settings
2021-01-17 20:02:08.323714-0300 frichen[725:103508] BEFORE adapterStatusesByClassName
2021-01-17 20:02:08.323810-0300 frichen[725:103508] AFTER adapterStatusesByClassName
2021-01-17 20:02:08.323835-0300 frichen[725:103508] BEFORE states
2021-01-17 20:02:08.323858-0300 frichen[725:103508] AFTER states
2021-01-17 20:02:08.323882-0300 frichen[725:103508] GADMobileAds : 1
2021-01-17 20:02:13.899847-0300 frichen[725:103823] - [I-ACS012056] Transaction failed. Transaction failed

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc or maybe I cannot see it because I am not from europe???

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gumaciel avatar gumaciel commented on August 20, 2024

@martinpelli , no i'm at Brazil and it's working, hmmm, are you trying with example project?

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc yes, with both ads work but not the UMP. On example project I exported without changing anything. I only change the xcode parameters mentioned on installation. For UMP I only set to active the founding choices is there anything else that I am forgetting?

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gumaciel avatar gumaciel commented on August 20, 2024

also be sure to mark is_for_child_directed_treatment = false

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gumaciel avatar gumaciel commented on August 20, 2024

@martinpelli probably only this parameter is_for_child_direct_treatment

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc yes it is setted false by default when downloading the example project

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gumaciel avatar gumaciel commented on August 20, 2024

libgodot.iphone.opt.arm64.a.zip

Please try with this '.a', i added some NSLogs to see the cause of this

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc

<Google>[I-ACS023014] Failed to delete old database file. Error: Error Domain=NSCocoaErrorDomain Code=4 "“google-app-measurement.sql” couldn’t be removed." UserInfo={NSUserStringVariant=(
    Remove
), NSFilePath=/var/mobile/Containers/Data/Application/E6C88F6D-DF32-4160-AED6-A3C66E981F86/Library/Application Support/Google/Measurement/google-app-measurement.sql, NSUnderlyingError=0x283fc1740 {Error Domain=NSPOSIXErrorDomain Code=2 "No such file or directory"}}
2021-01-17 20:57:20.046514-0300 AdMob[846:127632] 
2021-01-17 20:57:20.338369-0300 AdMob[846:127882]  - <Google>[I-ACS800023] No pending snapshot to activate. SDK name: app_measurement
2021-01-17 20:57:20.342842-0300 AdMob[846:127632] Testing the UMP
2021-01-17 20:57:20.356439-0300 AdMob[846:127632] <UMP SDK> To enable debug mode for this device, set: UMPDebugSettings.testDeviceIdentifiers = @[ @"C5C9EAFE-D567-4282-843E-9EBDEB1E72A9" ];
2021-01-17 20:57:20.984891-0300 AdMob[846:127879]  - <Google>[I-ACS023012] Analytics collection enabled
2021-01-17 20:57:21.137633-0300 AdMob[846:127632] _on_AdMob_consent_info_update_success: Consent Form not Available
2021-01-17 20:57:21.144245-0300 AdMob[846:127632] on Testing Real Device: testDeviceIdentifiers: 90f7919cddb2c8aafb74a42365fa9eed
2021-01-17 20:57:21.145397-0300 AdMob[846:127632] maxAdContentRating = GADMaxAdContentRatingGeneral
******** stop animation!
2021-01-17 20:57:21.666695-0300 AdMob[846:127891]  - <Google>[I-ACS012056] Transaction failed. Transaction failed
2021-01-17 20:57:22.172414-0300 AdMob[846:127632] [Error] _authenticateUsingAlert:Failed to authenticate player with existing credentials.Error: Error Domain=GKErrorDomain Code=15 "No se pudo realizar la operación solicitada porque Game Center no reconoce esta aplicación." UserInfo={GKServerStatusCode=5019, NSLocalizedDescription=No se pudo realizar la operación solicitada porque Game Center no reconoce esta aplicación., NSUnderlyingError=0x283f9d260 {Error Domain=GKServerErrorDomain Code=5019 "status = 5019, no game matching descriptor: ios:studios.poing.admob:1.0:1.0+-1" UserInfo={GKServerStatusCode=5019, NSLocalizedFailureReason=status = 5019, no game matching descriptor: ios:studios.poing.admob:1.0:1.0+-1}}}
2021-01-17 20:57:22.192352-0300 AdMob[846:127632] [Account Error] startAuthenticationForExistingPrimaryPlayer:Failed to Authenticate player.Error: Error Domain=GKErrorDomain Code=15 "No se pudo realizar la operación solicitada porque Game Center no reconoce esta aplicación." UserInfo={NSLocalizedDescription=No se pudo realizar la operación solicitada porque Game Center no reconoce esta aplicación.}
start animation!
2021-01-17 20:57:25.822427-0300 AdMob[846:127632] WF: === Starting WebFilter logging for process AdMob
2021-01-17 20:57:25.822693-0300 AdMob[846:127632] WF: _userSettingsForUser mobile: {
    filterBlacklist =     (
    );
    filterWhitelist =     (
    );
    restrictWeb = 1;
    useContentFilter = 0;
    useContentFilterOverrides = 0;
    whitelistEnabled = 0;
}
2021-01-17 20:57:25.822944-0300 AdMob[846:127632] WF: _WebFilterIsActive returning: NO
2021-01-17 20:57:26.544451-0300 AdMob[846:128111]  - <Google>[I-ACS025041] Discarding empty consent settings
2021-01-17 20:57:26.568464-0300 AdMob[846:127632] BEFORE adapterStatusesByClassName
2021-01-17 20:57:26.568520-0300 AdMob[846:127632] AFTER adapterStatusesByClassName
2021-01-17 20:57:26.568541-0300 AdMob[846:127632] BEFORE states
2021-01-17 20:57:26.568561-0300 AdMob[846:127632] AFTER states
2021-01-17 20:57:26.568581-0300 AdMob[846:127632] GADMobileAds : 1
2021-01-17 20:57:26.578255-0300 AdMob[846:127632] Calling load_interstitial
2021-01-17 20:57:26.578302-0300 AdMob[846:127632] interstitial will load with the id
2021-01-17 20:57:26.578328-0300 AdMob[846:127632] ca-app-pub-3940256099942544/4411468910
2021-01-17 20:57:26.578403-0300 AdMob[846:127632] interstitial created with the id
2021-01-17 20:57:26.578425-0300 AdMob[846:127632] ca-app-pub-3940256099942544/4411468910
2021-01-17 20:57:26.581621-0300 AdMob[846:127632] Calling load_rewarded
2021-01-17 20:57:26.581655-0300 AdMob[846:127632] rewarded will load with the id
2021-01-17 20:57:26.581676-0300 AdMob[846:127632] ca-app-pub-3940256099942544/1712485313
2021-01-17 20:57:26.582053-0300 AdMob[846:127632] rewarded created with the id
2021-01-17 20:57:26.582079-0300 AdMob[846:127632] ca-app-pub-3940256099942544/1712485313
2021-01-17 20:57:27.377865-0300 AdMob[846:128111] <Google> Cannot find an ad network adapter with the name(s): com.google.DummyAdapter. Remember to link all required ad network adapters and SDKs, and set -ObjC in the 'Other Linker Flags' setting of your build target.

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gumaciel avatar gumaciel commented on August 20, 2024

What's the value of your GADApplicationIdentifier into .plist? set it to: ca-app-pub-3940256099942544~1458002511

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc the id of my app on AdMob

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gumaciel avatar gumaciel commented on August 20, 2024

Also: and set -ObjC in the 'Other Linker Flags' setting of your build target.

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gumaciel avatar gumaciel commented on August 20, 2024

@gustavottc the id of my app on AdMob

The UMP will only appear with your id-app if you setup Funding Choices: https://support.google.com/fundingchoices/answer/9180084

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc yes I dont know why is telling me to set -ObjC in the 'Other Linker Flags' setting of your build target, I already set it
image

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gumaciel avatar gumaciel commented on August 20, 2024

No problem, i think this is not related with UMP because it was logged after the UMP Logs, think the problem is with GADApplicationIdentifier

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martinpelli avatar martinpelli commented on August 20, 2024

image
image

@gustavottc

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gumaciel avatar gumaciel commented on August 20, 2024

if you create now it can take some time do work like 10 minutes, it's recommended use the test id: ca-app-pub-3940256099942544~1458002511 if doesn't work with test id so probably won't work with yours

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc not working with test id and I have the same errors

2021-01-17 22:19:13.161561-0300 AdMob[1016:167144] Godot Engine v3.2.2.stable.custom_build - https://godotengine.org
2021-01-17 22:19:13.164444-0300 AdMob[1016:167371]  - <Google>[I-ACS025031] AdMob App ID changed. Original, new: (nil), ca-app-pub-3940256099942544~1458002511
2021-01-17 22:19:13.164863-0300 AdMob[1016:167371]  - <Google>[I-ACS023007] Analytics v.70100000 started
2021-01-17 22:19:13.165459-0300 AdMob[1016:167371]  - <Google>[I-ACS023008] To enable debug logging set the following application argument: -APMAnalyticsDebugEnabled (see http://goo.gl/RfcP7r)
2021-01-17 22:19:13.166982-0300 AdMob[1016:167371]  - <Google>[I-ACS023171] Resetting App Measurement data
2021-01-17 22:19:13.168553-0300 AdMob[1016:167144] OpenGL ES 2.0 Renderer: Apple A11 GPU
2021-01-17 22:19:13.169966-0300 AdMob[1016:167144] fopen failed for data file: errno = 2 (No such file or directory)
2021-01-17 22:19:13.170011-0300 AdMob[1016:167144] Errors found! Invalidating cache...
2021-01-17 22:19:13.210372-0300 AdMob[1016:167144] fopen failed for data file: errno = 2 (No such file or directory)
2021-01-17 22:19:13.210446-0300 AdMob[1016:167144] Errors found! Invalidating cache...
2021-01-17 22:19:13.215450-0300 AdMob[1016:167144] fopen failed for data file: errno = 2 (No such file or directory)
2021-01-17 22:19:13.215507-0300 AdMob[1016:167144] Errors found! Invalidating cache...
2021-01-17 22:19:13.218038-0300 AdMob[1016:167144] OpenGL ES 2.0 Batching: ON
2021-01-17 22:19:13.415673-0300 AdMob[1016:167371]  - <Google>[I-ACS023014] Failed to delete old database file. Error: Error Domain=NSCocoaErrorDomain Code=4 "“google-app-measurement.sql” couldn’t be removed." UserInfo={NSUserStringVariant=(
    Remove
), NSFilePath=/var/mobile/Containers/Data/Application/AF1FDE78-F7FB-42EF-9A6B-43AE6EF0F470/Library/Application Support/Google/Measurement/google-app-measurement.sql, NSUnderlyingError=0x2823f18f0 {Error Domain=NSPOSIXErrorDomain Code=2 "No such file or directory"}}
2021-01-17 22:19:13.685735-0300 AdMob[1016:167144] 
2021-01-17 22:19:13.962366-0300 AdMob[1016:167369]  - <Google>[I-ACS800023] No pending snapshot to activate. SDK name: app_measurement
2021-01-17 22:19:13.980284-0300 AdMob[1016:167144] Testing the UMP
2021-01-17 22:19:13.995214-0300 AdMob[1016:167144] <UMP SDK> To enable debug mode for this device, set: UMPDebugSettings.testDeviceIdentifiers = @[ @"C5C9EAFE-D567-4282-843E-9EBDEB1E72A9" ];
2021-01-17 22:19:14.566688-0300 AdMob[1016:167371]  - <Google>[I-ACS023012] Analytics collection enabled
2021-01-17 22:19:14.696382-0300 AdMob[1016:167144] _on_AdMob_consent_info_update_success: Consent Form not Available
2021-01-17 22:19:14.702054-0300 AdMob[1016:167144] on Testing Real Device: testDeviceIdentifiers: 90f7919cddb2c8aafb74a42365fa9eed
2021-01-17 22:19:14.703337-0300 AdMob[1016:167144] maxAdContentRating = GADMaxAdContentRatingGeneral
******** stop animation!
2021-01-17 22:19:14.812749-0300 AdMob[1016:167144] [Error] _authenticateUsingAlert:Failed to authenticate player with existing credentials.Error: Error Domain=GKErrorDomain Code=15 "No se pudo realizar la operación solicitada porque Game Center no reconoce esta aplicación." UserInfo={GKServerStatusCode=5019, NSLocalizedDescription=No se pudo realizar la operación solicitada porque Game Center no reconoce esta aplicación., NSUnderlyingError=0x2822ce190 {Error Domain=GKServerErrorDomain Code=5019 "status = 5019, no game matching descriptor: ios:studios.poing.admob:1.0:1.0+-1" UserInfo={GKServerStatusCode=5019, NSLocalizedFailureReason=status = 5019, no game matching descriptor: ios:studios.poing.admob:1.0:1.0+-1}}}
2021-01-17 22:19:14.826098-0300 AdMob[1016:167144] [Account Error] startAuthenticationForExistingPrimaryPlayer:Failed to Authenticate player.Error: Error Domain=GKErrorDomain Code=15 "No se pudo realizar la operación solicitada porque Game Center no reconoce esta aplicación." UserInfo={NSLocalizedDescription=No se pudo realizar la operación solicitada porque Game Center no reconoce esta aplicación.}
2021-01-17 22:19:15.468735-0300 AdMob[1016:167390]  - <Google>[I-ACS023130] Configuration not found. Using default configuration

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gumaciel avatar gumaciel commented on August 20, 2024

Oh, i just saw now: <UMP SDK> To enable debug mode for this device, set: UMPDebugSettings.testDeviceIdentifiers = @[ @"C5C9EAFE-D567-4282-843E-9EBDEB1E72A9" ];

I need to do some changes

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gumaciel avatar gumaciel commented on August 20, 2024

libgodot.iphone.opt.arm64.a.zip

Try with this '.a', please send again the log if possible

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc Is working now!!

2021-01-17 23:07:04.910576-0300 AdMob[1111:192563] Godot Engine v3.2.2.stable.custom_build - https://godotengine.org
2021-01-17 23:07:04.921839-0300 AdMob[1111:192563] OpenGL ES 2.0 Renderer: Apple A11 GPU
2021-01-17 23:07:04.926307-0300 AdMob[1111:192563] fopen failed for data file: errno = 2 (No such file or directory)
2021-01-17 23:07:04.926427-0300 AdMob[1111:192563] Errors found! Invalidating cache...
2021-01-17 23:07:05.018721-0300 AdMob[1111:192563] fopen failed for data file: errno = 2 (No such file or directory)
2021-01-17 23:07:05.018794-0300 AdMob[1111:192563] Errors found! Invalidating cache...
2021-01-17 23:07:05.029580-0300 AdMob[1111:192563] fopen failed for data file: errno = 2 (No such file or directory)
2021-01-17 23:07:05.029649-0300 AdMob[1111:192563] Errors found! Invalidating cache...
2021-01-17 23:07:05.033887-0300 AdMob[1111:192563] OpenGL ES 2.0 Batching: ON
2021-01-17 23:07:05.256378-0300 AdMob[1111:192873]  - <Google>[I-ACS023014] Failed to delete old database file. Error: Error Domain=NSCocoaErrorDomain Code=4 "“google-app-measurement.sql” couldn’t be removed." UserInfo={NSUserStringVariant=(
    Remove
), NSFilePath=/var/mobile/Containers/Data/Application/534C90F0-AC82-43A5-9A43-E21D348B3696/Library/Application Support/Google/Measurement/google-app-measurement.sql, NSUnderlyingError=0x280154d50 {Error Domain=NSPOSIXErrorDomain Code=2 "No such file or directory"}}
2021-01-17 23:07:06.050270-0300 AdMob[1111:192563] 
2021-01-17 23:07:06.397191-0300 AdMob[1111:192563] Testing the UMP
2021-01-17 23:07:06.398430-0300 AdMob[1111:192563] UUID: A\M-ij\M-p\M-!!
2021-01-17 23:07:06.401733-0300 AdMob[1111:192563] device ID: A\M-ij\M-p\M-!!
2021-01-17 23:07:07.701342-0300 AdMob[1111:192563] [Error] _authenticateUsingAlert:Failed to authenticate player with existing credentials.Error: Error Domain=GKErrorDomain Code=15 "No se pudo realizar la operación solicitada porque Game Center no reconoce esta aplicación." UserInfo={GKServerStatusCode=5019, NSLocalizedDescription=No se pudo realizar la operación solicitada porque Game Center no reconoce esta aplicación., NSUnderlyingError=0x2801555f0 {Error Domain=GKServerErrorDomain Code=5019 "status = 5019, no game matching descriptor: ios:studios.poing.admob:1.0:1.0+-1" UserInfo={GKServerStatusCode=5019, NSLocalizedFailureReason=status = 5019, no game matching descriptor: ios:studios.poing.admob:1.0:1.0+-1}}}
2021-01-17 23:07:07.735919-0300 AdMob[1111:192563] [Account Error] startAuthenticationForExistingPrimaryPlayer:Failed to Authenticate player.Error: Error Domain=GKErrorDomain Code=15 "No se pudo realizar la operación solicitada porque Game Center no reconoce esta aplicación." UserInfo={NSLocalizedDescription=No se pudo realizar la operación solicitada porque Game Center no reconoce esta aplicación.}
2021-01-17 23:07:07.857669-0300 AdMob[1111:192872]  - <Google>[I-ACS800023] No pending snapshot to activate. SDK name: app_measurement
2021-01-17 23:07:08.014006-0300 AdMob[1111:192563] _on_AdMob_consent_info_update_success: Consent Form Available
2021-01-17 23:07:08.947156-0300 AdMob[1111:192869]  - <Google>[I-ACS023012] Analytics collection enabled
2021-01-17 23:07:09.301057-0300 AdMob[1111:192563] WF: === Starting WebFilter logging for process AdMob
2021-01-17 23:07:09.301252-0300 AdMob[1111:192563] WF: _userSettingsForUser mobile: {
    filterBlacklist =     (
    );
    filterWhitelist =     (
    );
    restrictWeb = 1;
    useContentFilter = 0;
    useContentFilterOverrides = 0;
    whitelistEnabled = 0;
}
2021-01-17 23:07:09.301511-0300 AdMob[1111:192563] WF: _WebFilterIsActive returning: NO
2021-01-17 23:07:09.837192-0300 AdMob[1111:192563] _on_AdMob_consent_status_changed User consent required but not yet obtained.:
*********** did receive memory warning!
2021-01-17 23:07:10.590560-0300 AdMob[1111:192563] Received memory pressure event 4 vm pressure 1

Received memory pressure event 4 vm pressure 1
2021-01-17 23:07:17.381146-0300 AdMob[1111:192563] _on_AdMob_consent_form_dismissed
2021-01-17 23:07:17.381483-0300 AdMob[1111:192563] _on_AdMob_consent_status_changed: User consent obtained. Personalization not defined
2021-01-17 23:07:17.392686-0300 AdMob[1111:192563] on Testing Real Device: testDeviceIdentifiers: 90f7919cddb2c8aafb74a42365fa9eed
2021-01-17 23:07:17.394466-0300 AdMob[1111:192563] maxAdContentRating = GADMaxAdContentRatingGeneral
******** stop animation!
2021-01-17 23:07:18.240073-0300 AdMob[1111:193132]  - <Google>[I-ACS023130] Configuration not found. Using default configuration
2021-01-17 23:07:18.666479-0300 AdMob[1111:192563] WF: _userSettingsForUser mobile: {
    filterBlacklist =     (
    );
    filterWhitelist =     (
    );
    restrictWeb = 1;
    useContentFilter = 0;
    useContentFilterOverrides = 0;
    whitelistEnabled = 0;
}
2021-01-17 23:07:18.666558-0300 AdMob[1111:192563] WF: _WebFilterIsActive returning: NO
start animation!
2021-01-17 23:07:19.285587-0300 AdMob[1111:192872]  - <Google>[I-ACS025041] Discarding empty consent settings
2021-01-17 23:07:19.316190-0300 AdMob[1111:192563] BEFORE adapterStatusesByClassName
2021-01-17 23:07:19.316244-0300 AdMob[1111:192563] AFTER adapterStatusesByClassName
2021-01-17 23:07:19.316265-0300 AdMob[1111:192563] BEFORE states
2021-01-17 23:07:19.316288-0300 AdMob[1111:192563] AFTER states
2021-01-17 23:07:19.316311-0300 AdMob[1111:192563] GADMobileAds : 1
2021-01-17 23:07:19.319827-0300 AdMob[1111:192563] Calling load_interstitial
2021-01-17 23:07:19.319871-0300 AdMob[1111:192563] interstitial will load with the id
2021-01-17 23:07:19.319891-0300 AdMob[1111:192563] ca-app-pub-3940256099942544/4411468910
2021-01-17 23:07:19.319976-0300 AdMob[1111:192563] interstitial created with the id
2021-01-17 23:07:19.320000-0300 AdMob[1111:192563] ca-app-pub-3940256099942544/4411468910
2021-01-17 23:07:19.323054-0300 AdMob[1111:192563] Calling load_rewarded
2021-01-17 23:07:19.323101-0300 AdMob[1111:192563] rewarded will load with the id
2021-01-17 23:07:19.323128-0300 AdMob[1111:192563] ca-app-pub-3940256099942544/1712485313
2021-01-17 23:07:19.323465-0300 AdMob[1111:192563] rewarded created with the id
2021-01-17 23:07:19.323494-0300 AdMob[1111:192563] ca-app-pub-3940256099942544/1712485313
2021-01-17 23:07:20.240322-0300 AdMob[1111:192563] WF: _userSettingsForUser mobile: {
    filterBlacklist =     (
    );
    filterWhitelist =     (
    );
    restrictWeb = 1;
    useContentFilter = 0;
    useContentFilterOverrides = 0;
    whitelistEnabled = 0;
}
2021-01-17 23:07:20.240376-0300 AdMob[1111:192563] WF: _WebFilterIsActive returning: NO
2021-01-17 23:07:20.243489-0300 AdMob[1111:192872] <Google> Cannot find an ad network adapter with the name(s): com.google.DummyAdapter. Remember to link all required ad network adapters and SDKs, and set -ObjC in the 'Other Linker Flags' setting of your build target.
2021-01-17 23:07:20.270728-0300 AdMob[1111:192563] error while creating reward
2021-01-17 23:07:20.821587-0300 AdMob[1111:192563] interstitialDidReceiveAd
*********** did receive memory warning!
2021-01-17 23:07:23.420972-0300 AdMob[1111:192563] Received memory pressure event 2 vm pressure 0

Received memory pressure event 2 vm pressure 0
2021-01-17 23:07:47.378183-0300 AdMob[1111:192563] Could not signal service com.apple.WebKit.WebContent: 113: Could not find specified service
2021-01-17 23:07:47.393189-0300 AdMob[1111:192563] Could not signal service com.apple.WebKit.Networking: 113: Could not find specified service

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gumaciel avatar gumaciel commented on August 20, 2024

@martinpelli nice!!! the form of UMP is appearing now?

did you alter these parts?

2021-01-17 23:07:06.398430-0300 AdMob[1111:192563] UUID: A\M-ij\M-p\M-!!
2021-01-17 23:07:06.401733-0300 AdMob[1111:192563] device ID: A\M-ij\M-p\M-!!

if yes, the result of they was the same?

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc no, I copy and paste the log. The ump is appearing on both, example and my game. Whit real ads and testing ads.

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martinpelli avatar martinpelli commented on August 20, 2024

@gustavottc I just noticed that the UMP is appearing every time that I launch the App, no matter if I tap concent 15 time the poster keep spawning

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gumaciel avatar gumaciel commented on August 20, 2024

@martinpelli here are the explanation for this: #27 (comment)

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gumaciel avatar gumaciel commented on August 20, 2024

so what you need to do to not appear the UMP when you are test is set is_test_europe_user_consentto false, after that export the .pck of your game and test again

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