Comments (3)
If someone more familiar with the codebase could confirm this is a bug and my analysis isn't completely off-base, I'll try putting together a PR to fix it (I know it's probably very low priority because it won't affect many users, so I totally understand if this goes to the bottom of the Issue pile).
The same bug could also be the root cause of #6325 but the comments there say otherwise, so I'm not sure.
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Yep looks like you're right! I suspect the issue is that in p5.Framebuffer.js
, it sets gl(Min|Max)Filter
in the settings, but p5.Texture
expects them to be called (min|max)Filter
:
Lines 56 to 59 in efc4c73
If someone more familiar with the codebase could confirm this is a bug and my analysis isn't completely off-base, I'll try putting together a PR to fix it
Thanks! I'll assign this to you.
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@KeyboardSounds @davepagurek where can i see the setup guide
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