Comments (12)
From [email protected] on June 06, 2010 22:21:04
Comment from fry, 2007-01-29 15:57
attempt made for 0124 to catch some of these.
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From [email protected] on June 06, 2010 22:21:07
Comment from MrFeinberg, 2010-03-15 13:02
Example?
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From [email protected] on June 06, 2010 22:21:07
Comment from fry, 2010-03-17 13:14
i'd say try an example or two, remove brackets, and see how it responds.
there's a slightly massaged version, but what's thrown up from antlr is
kinda rough for the young'uns.
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From [email protected] on June 06, 2010 22:21:08
Comment from fry, 2010-03-28 10:26
realized you may not have received the updates on this one.
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From [email protected] on June 06, 2010 22:21:09
Comment from MrFeinberg, 2010-03-28 14:37
Will reopen if given complete example program text.
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From [email protected] on June 06, 2010 22:21:09
Comment from fry, 2010-04-12 13:49
void setup()
size(200, 200);
line(20, 20, 80, 80);
}
produces "unexpected token: size"
void setup() {
size(200, 200);
line(20, 20, 80, 80);
}
}
produces: "expecting EOF, found '}'"
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From [email protected] on June 06, 2010 22:21:10
Comment from MrFeinberg, 2010-04-12 14:08
What would a better message look like for those errors? I have to admit, they both look good to
me. How would we know what kind of unexpected token it is?
I guess the expecting EOF one could be caught, but I'm really dubious about the other one!
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From [email protected] on June 06, 2010 22:21:11
Comment from fry, 2010-04-12 14:11
nobody in our audience knows what a token is, nor what EOF is. don't worry
about it though, i think it's something to watch for the time being. given
bug #1539, i'm hesitant to try to be too clever about it unless we can be
100% certain about what's going on.
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Compiler gives an error:
"Cannot find Class or Type '[name]'" if there is an error with "{" in one of the classes in the program being ran.
It also gives the error:
"Found one too many { characters without a } to match it"
if there is some class in your program that doesnt have enough '{'s but the problem with this is that it highlights the wrong pde class and causes a LOT of confusion.
(Took me two days to figure out!) -> this really needs to be fixed ASAP
eg:
I have a program with my sketch folder containing the files main.pde, game.pde and player.pde
if there is some syntax error "{" in lets say the game.pde, the compiler will point to maybe player or even main to have the syntax issue!
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Accidentally closed while merging pde x codebase. Reopened.
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This is resolved in new PDEX error checking. I get Missing opening curly bracket "{"
and Syntax error on "}", delete this
which are the correct error messages.
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This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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