Comments (9)
Thanks for figuring that out, they changed validation of too many or too little quotes in the 1.20.3 snapshots, that probably breaks the config and the loot tables, so the fix will be similar for both.
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Strange, do you have any other mods installed? Did you try rejoining the world/restarting the server or running /reload?
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I'm using the datapack version, no other mods or datapacks installed aside from performance mods and the ones people use like AppleSkin, 3d-Skin-Layers, BetterF3, etc...
short video: https://youtu.be/aahQ_1H-yOY
I can still use the scoreboard commands to change stuff, but the function command doesn't work
also another thing, how rare are the drops from mobs? I was testing with increased spawn rate for the captains in creative and after constant killing for like 2 hours I was not able to get a drop
I want to be able to use this in a realm with friends
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That is indeed strange, I'll look into it, maybe something in 1.20.4 did break the data pack.
The mobs should also drop a piece of gear every time you kill them, so that seems to also be bugged.
Only thing you can try - would be in fully vanilla but it doesn't look like it would change that.
I will update the mod for the newest versions when I get the time, sorry for the inconvenience!
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I'm in full vanilla (1.20.4) with some datapacks and I noticed there's no config.
My issue may be different, though -- I've noticed no activation of the datapack, yet. Figured I'd fiddle with config to try to activate it.
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One of my worlds did work so I'm a bit baffled. Too lazy to go back into that one right now (sorry!)
I will offer, this, though. I deactivated all resource packs, loaded only MobCaptains datapack (Modrinth), and created a new world in Vanilla 1.20.4. Here's the log:
https://pastebin.com/9uFbnrEU
Update:
In the new world, I left the game running and heard one of your mobs spawn. I wasn't around to visually confirm it, but it looks like the datapack is at least partially running:
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Fix for loot tables is to remove the "quotation marks" from every instance of "true" and "false"
from mobcaptains.
Fixed the config -- you have "suggest_legendary" instead of "suggest_command".
I don't know JSON, so I was butchering this document up down left and right, only to stumble onto this "oh duh" error towards the end. 😅
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This all should be fixed in v3.1.0, thank y'all for pointing out the errors, please re-open if the errors persist
https://modrinth.com/datapack/mob-captains/version/v3.1.1
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Related Issues (20)
- Compatibility with other Mob Data Packs HOT 1
- Command config stopped working. HOT 1
- 400% increase in bandwith usage HOT 2
- Language localization HOT 1
- Spawn a captain manually HOT 2
- Error HOT 7
- Disable for spawners? HOT 1
- Unable to revert back to normal HOT 1
- Native NeoForge support HOT 11
- Make Mob Captains easier to find HOT 4
- Unknown Scoreboard HOT 10
- This mod breaks mob spawner HOT 6
- [enhancement] option to turn off particles HOT 1
- Config keeps resetting itself, sometimes during the same session that I changed it during. HOT 3
- Can't hit Mob Capain in Survival Mode HOT 9
- How do i change the datapacks settings? HOT 10
- How to remove the condition of captain mobs ? HOT 4
- Mob Captains not working on a world made before downloading the mod. Cannot figure out how to reload HOT 7
- 1.21
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