Comments (4)
Do you have the native version of d3dadapter9 on your system? This libs can only be loaded as native, and is a bit tricky to build and load.
from box64.
Yes, I have compiled it myself from mesa following the instructions on the Gallium Nine mesa page.
from box64.
Look at wrappedlibdl.c
lines 102-106. https://github.com/ptitSeb/box64/blob/main/src/wrapped/wrappedlibdl.c#L102
You see that the detection of the d3dadapter is very basic, but should work if you leave the default system (so don't set D3D_MODULE_PATH
). And make sure the actual d3dadapter9.so.1
is accessible for dlopen(...)
(so should be in the LD_LIBRARY_PATH
or regular system libs path)
from box64.
Thx, I will close this
from box64.
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