Comments (4)
I reproduce the issue on my X13s with turnip vulkan driver. Using lavapipe also gives the same error. Using dx11 binary also gives the same error.
But the games runs fine on my Ampere machine with NVidia RTX4060 hardware (propriatary driver). Need to explorer more. The stack overflow doesn't seems to be directly linked to vulkan / dx11, but it's hard to say.
from box64.
@julliard sorry to ping you, I have an issue with Baldur's Gate 3 and I'm not sure where to debug it: When I launch it on my Ampere machine (ARM64 server with an RTX4060 running Debian), it works fine. But if I launch it on my X13s (Snapdragon laptop run Armbian), using the same wine, same prefix, same game install, it doesn't work, and crash with a stack overflow, wich seems tricky to debug. One thing I noticed is that on the Ampere, the intro logo (the Larian one), have sound, and I can see winepulse and winealsa being loaded on the console, while on the X13s, that logo intro is silent, and no trace of pulse or alsa being loaded. Tje game then crash at loading later, at around 66%, but that value seems dependant to the OS/driver/machine so I think it's irrelevent. It seems the issue in somewhere in the OS, the Ampere runs Debian while the X13s runs Armbian, which is pretty similar. I also tried the Game on a Odin2 (another Snapdragon machine) running Arch linux, but it also crashes, witht the same stack overflow (looks the same anyway), but at 95%. Still need to check if sound is loaded or not. Wine is built with new Wow64. Tried 9.3, 9.5 and 9.7 with all the same results.
Any idea were I should look for, were to start this debugging?
from box64.
The lack of sound is suspicious, I'd look into that first. Also try WINEDEBUG=seh to see if the stack overflow is caused by an exception.
from box64.
Ok, thanks. Will check if there is some exception before the stack overflow.
from box64.
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