Comments (7)
There is nothing special to set display to box64. You do the same as if box64 was not there.
The logs show that everything is fine. Did you try some simple without box64 first?
Also, Unity3D redirect all output to ~/.config/unity3d/XXXXX/YYYYY/Player.log
when it's initialized (XXXX is the editor, YYYY the project name). Did you check there?
from box64.
You're correct, other applications didn't work either. I'll fix that first, thanks!
from box64.
Got other applications to work with this project instead:
https://github.com/balena-io-experimental/jetson-sample-new
Now running box64 yields the same result with these logs in the Player.log
Using emulated /usr/src/app/GameAssembly.so
Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x7f86beac00 (0x1296206)
Using emulated /usr/src/app/hmi_Data/Plugins/lib_burst_generated.so
Preloaded 'lib_burst_generated.so'
Unable to load player prefs
Desktop is 0 x 0 @ 0 Hz
Desktop 0x0@0Hz is troublesome though. The other applications, such as smokeParticles in the github project has no issues launching. I've also successfully launched this same Unity app on webGL previously.
from box64.
Can I have the binary so I can see on my side why it doesn't get the desktop correctly. I guess a wrapping of some x11 function is wrong, but I need to identify wich one (running with BOX64_LOG=2
and looking at the huge log to see what potential candidate I can see)
from box64.
Previously i tried with openGL, this version is running vulkan fyi.
Here you go! I assume this is fine aswell, but i had to manually install missing libraries in the dockerfile.
RUN apt install libxss1 libwayland-egl1 libwayland-cursor0 libxkbcommon0 libxkbcommon-x11-0 libxcursor1 libxinerama1 libxi6 libxrandr2 libxxf86vm1 -y
from box64.
It worked on my side (directly on a machine, not using any docker stuff), but I'm not using wayland. I guess that's a major difference. I probably need to set it up at some point to check the support (that is obvioulsy currently incomplete)
from box64.
Ah, annoying.. Ohwell, thanks alot for helping out with what you could :)
from box64.
Related Issues (20)
- 24451|0x6cba3c8: Unimplemented Opcode (00) 66 F0 44 0F C1 3D 46 68 D5 04 41 83 C7 01 48 HOT 1
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- box64.asahi fails with missing libraries in qemu HOT 4
- hangs when trying to star celeste64 HOT 3
- Unable to run "To The Moon" on a handheld Linux device, indicating missing. so.1 library HOT 4
- Please consider providing an environment variable which disables box64. HOT 5
- Red dead redemption 2 v1.0.1436.28 not launching HOT 1
- optimization for t194 should use gcc or clang? HOT 16
- About Final Fantasy VII Remake HOT 1
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- 0185|0x7d93476: Unimplemented Opcode (66 0F 28 D3) 66 0F 3A 0D D7 01 66 0F 28 C7 66 0F C6 C3 01 HOT 2
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from box64.