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lukeredpath avatar lukeredpath commented on July 4, 2024

Hi, are you using the client delegate callbacks to respond to disconnections and reconnect when your app becomes active?

There is more information on this in the README under 'Handling network connectivity errors and disconnects'.

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valerio-bettini avatar valerio-bettini commented on July 4, 2024

I've pulled again the library, it seems working now.

I had the new version of asyncsocket in my code, I don't know exactly if that could cause the problem

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lukeredpath avatar lukeredpath commented on July 4, 2024

I intend to spend some time looking at updating libPusher to use the new GCD-based AsyncSocket some time next week, which I'll be able to test thoroughly. Thanks for your patience. Let me know if you have any more issues.

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