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Pieter Van Molle's Projects

hexatron icon hexatron

Source code for the Hexatron game, for the 2018 AI Challenge, organised by the UGent Informatica course.

ko14 icon ko14

Our entry for the Engagor hackathon #hacktheelections.

kurves icon kurves

A local-multiplayer implementation of the curvefever game — made for the Web&Mobile course.

leaprc icon leaprc

Control an RC helicopter using the Leap Motion!

pacman icon pacman

Project for the Software Development course.

puzzle-canvas icon puzzle-canvas

A prototype for an HTML5 jigsaw puzzle using canvas and paper.js.

ria-course-materials icon ria-course-materials

Course materials for the course Web & Mobile Development (formerly Rich Internet Applications), part of the Professional Bachelor ICT study programme.

tipr-app icon tipr-app

The app prototype for our Tipr application for the ING SoYouThinkYouCanCode hackathon.

tipr-backend icon tipr-backend

The backend for our Tipr application for the ING SoYouThinkYouCanCode hackathon.

tipr-website icon tipr-website

The website for our Tipr application for the ING SoYouThinkYouCanCode hackathon.

wmd-course-materials icon wmd-course-materials

Course materials for the course Web & Mobile Development, part of the Professional Bachelor ICT study programme.

ws2-sws-course-materials icon ws2-sws-course-materials

Course materials for the course Serverside Webscripting, part of the Professional Bachelor ICT study programme.

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