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50h100a avatar 50h100a commented on May 14, 2024

This is due to an imported package pinning the processor affinity, which Ray then inherits when spawning processes.

One solution would be to use psutil to clear the processor affinity on the main thread after import but before spawning Ray threads.
Another would be to assign each worker its own processor affinity after worker creation.

The former would leave you hopping cores, while the latter is not easily solved in the general case of platforms with unknown physical-vs-virtual core counts. The solution I eventually used was to assign each worker a job that assigned it specific cores, based on deployment details.

50h100a@e47ce80

from aphrodite-engine.

AlpinDale avatar AlpinDale commented on May 14, 2024

Fixed with #187

We now properly set the affinities at launch.

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