Name: Younès Rabii
Type: User
Company: Queen Mary University of London
Bio: engineer, gamedev and IGGI PhD student ❖ studying how we can use generative systems to make surprising and meaningful games ❖ they / them
Twitter: Pyrofoux
Location: Bordeaux, France
Blog: pyrofoux.itch.io
Younès Rabii's Projects
AI training session - June 2021
💤🖌️ AI making tiny Bitsy video games. Features an experimental generative structure inspired by GANs and Genetic Algorithms
Experiments with Knuth's 5,757 five letter words.
Projet n°1 de Gestion de la Connaissance - Modélisation avec MASK1 de la connaissance lié au Télégraphe
🎆💭 Self-knowledge modeling for an agent playing the Hanabi game - AI Semester project
[💀] Killer Queen is an agent participating in the International AIWolf Competition. The goal is to make bots play the Werewolf game together!
petit projet web pour l'ENSC
working repo for the gamejam with @florencesn
A mod for Caves of Qud adding various creatures and features from the hit franchise Pokémon.
🎲🕹️ A tool to explore the cartridge artworks made for the Famicase Exhibition - perfect for the A Game By It's Cover gamejam!
A recipe generator, embedded within a generated world, with generated ingredients.
🧬 A handy tool to create mutated versions of ROM files
:ant: :cookie: A game to playfully introduce AI to curious people. Program the behavior of an anthill and bring the cookie to your queen before the others!
HTML5 game made for AGBIC 2016
HTML5 game made for LD36
💥⏯️ a SUPERHOT ❌ Baba is You crossover game, made for ProcJam, 7DFPS and Secret Santa Jam 2020
Explore a world through its cookbook
XP NLP UncharTech
Environnement de simulation multi-agent avec un paradigme écologoiquement valide. Basé sur SimplePlaygrounds.
"Why Oatmeal is Cheap" paper + interactive visualization
an online tool to (hopefully) find the Wordle-Slayer