Comments (4)
Additionally, I would try to avoid having any logic in the folder string. That kind of thing should be in your build.rs script.
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I recommend using the built-in functionality of https://doc.rust-lang.org/cargo/reference/build-scripts.html (or [env]
as you suggested), especially if you need logic around the folder path.
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Have you tried setting the env variable in your build.rs script? I think the current behavior is good because it's explicit.
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Well I guess for my use case I can also use [env]
in my Cargo config as that would fix it. But still it would be nice if an folder does not exist it wouldn't panic but you can silently ignore it so the Content
in this case would just be empty as well. The issue can be closed though if you don't agree
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Related Issues (20)
- Bump `syn` ^2 HOT 1
- The `mime-guess` feature doesn't work HOT 4
- using with askama compile time templates HOT 3
- Fix compression with interpolated env HOT 2
- Clarify MSRV policy HOT 7
- error[E0609]: no field `data` on type `Cow<'_, [u8]>` HOT 1
- Is there a way to include files based on an externally generated list HOT 6
- Rename RustEmbed trait to Embed? HOT 5
- Axum 0.7.1 - no function or associated item named `get` found for struct `Asset` in the current scope HOT 1
- Is there a way to encrypt embedded file? Maybe before/after hooks? HOT 10
- A feature analogous to debug-embed, but for WASM? HOT 2
- Debug builds more lenient when loading relative paths
- `RustEmbed` derive macro is susceptible to naming collisions HOT 2
- rust-embed is tainted with MPL-2 via option-ext HOT 1
- low compilation performance when embeding large folder even though having excludes. HOT 1
- Unable to read symbolic link in debug mode HOT 4
- Replace / expand `prefix` to allow using a generic function for rewriting paths HOT 2
- Option to not include file contents HOT 1
- Check files exist at compile time HOT 2
- RustEmbed indexing may panic error from clippy
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