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banesullivan avatar banesullivan commented on July 18, 2024 2

Hi @lperozzi! This is an excellent question and outlines a common task when dealing with regional scale geo-datasets.

Necessary Imports

import numpy as np
import pyvista as pv
import PVGeo

pv.set_plot_theme('doc')

Load the data

Looks like you have some data files in the UBC formats - PVGeo has readers for these!

# load data files using PVGeo
gravi = PVGeo.ubc.GravObsReader().apply('gravi.txt')
psurf = PVGeo.ubc.TopoReader().apply('surf.txt')

# Filter points of topo to a surface
surf = psurf.delaunay_2d()

Reproduce the first figure:

gargs = dict(point_size=5.0, render_points_as_spheres=True, 
           cmap='bwr', clim=[-50,110], stitle='Residuals')


p = pv.Plotter()
p.add_mesh(gravi, **gargs)
p.add_mesh(surf)
p.camera_position = [2,5,0.5]
p.show()

download

The warp_by_scalar filter

This probably isn't the filter of choice for this particular example. The warp_by_scalar filter distorts the surface by the active scalar on the mesh by default - the current implementation above is warping the grav mesh of scattered points by the 'Residuals' array which likely has a different dimension that the spatial reference in the z-axis.

Directly editing the Z-coordinates

It may be best to directly edit the Z-coordinates of the meshes considering they share the same coordinate datum.

Note I use a factor of 10 instead of 3 to clearly demonstrate that the exaggeration is indeed occurring:

scale_factor = 10.0
# Apply a warp
warped_gravi = gravi.copy()
warped_gravi.points[:, -1] *= scale_factor
warped_surf = surf.copy()
warped_surf.points[:, -1] *= scale_factor

p = pv.Plotter(notebook=1)
p.add_mesh(warped_gravi,**gargs)
p.add_mesh(warped_surf)
p.camera_position = [2,1,0.2]
p.show()

download

Scaling the Plotting scene

This is a somewhat buggy feature we added that has some issues resulting from the VTK backend but it's possible to scale an entire rendering scene and not actually edit the spatial reference of the meshes. This is simply changing the visualization, not the meshes:

p = pv.Plotter()
p.add_mesh(gravi, **gargs)
p.add_mesh(surf)
p.set_scale(zscale=scale_factor)
p.camera_position = [2,1,0.2]
p.show()

download

from pyvista-support.

lperozzi avatar lperozzi commented on July 18, 2024 1

Hi @banesullivan , many thanks for the hints. Actually scale an entire rendering scene is exactly what I need!

from pyvista-support.

banesullivan avatar banesullivan commented on July 18, 2024

Just an FYI, there are issues when using the scaled render view:

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