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plgruener avatar plgruener commented on May 22, 2024 1

I've got the same issue (a hardcoded non-qwerty layout), and a question arises: will there be any disadvantages not having a "normal" Shift-key? Eg. shortcuts not working etc?
(not having my ergodox-ez yet, so cannot test).

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ezuk avatar ezuk commented on May 22, 2024

Well there's a somewhat crazy way to do this: You could make an entire layer that's a "shift" layer (i.e, sends capital letters and $ and whatnot), and just map those two keys to send ( and ). Then you could remap the Shift key on the keyboard to temporarily toggle that layer on.

In use, this would do exactly what you need -- press and hold "Shift" (which is really a momentary toggle layer switch), then press , and you get (.

@jackhumbert - is there a simpler way to do this?

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boris-arkenaar avatar boris-arkenaar commented on May 22, 2024

Thanks. If I'm right that would mean though that you would have to define the shifted state for all keys, not just the dot and comma keys, right?

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jackhumbert avatar jackhumbert commented on May 22, 2024

That's the easiest way I know how! Defining the shift layers is a bit easier with S().

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jackhumbert avatar jackhumbert commented on May 22, 2024

The only odd behaviour I can think of is when you're holding a shifted key, the next key you press will also be shifted, which might cause some confusion when typing symbols quickly.

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eltang avatar eltang commented on May 22, 2024

It turns out that someone other than me does notice that! Do you think that it is possible to fix this by redefining S(key) to apply Oneshot Shift rather than regular shift?

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ezuk avatar ezuk commented on May 22, 2024

@jackhumbert back atcha :)

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jackhumbert avatar jackhumbert commented on May 22, 2024

That issue is a dup of #50 :)

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eltang avatar eltang commented on May 22, 2024

I was referencing your comment:

The only odd behaviour I can think of is when you're holding a shifted key, the next key you press will also be shifted, which might cause some confusion when typing symbols quickly.

.

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jackhumbert avatar jackhumbert commented on May 22, 2024

Ah, gotcha - that's really a separate issue. I'll make a new issue.

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