Comments (6)
Yeah, that builds a debug version, which has a lot of overhead. On my system it easily goes up to >100% cpu usage while scrolling, but the "--release" build only uses 20-40%, depending on the content of the directory.
If you see any other issues, feel free to open a bug report.
from hunter.
To me this behaviour feels like a bug. I would never have guessed it is intended, and it almost made me directly turn away from this program. In fact, I'd guess there are many users like me, and I'd recommend to disable it by default, since I believe it is rather irritating and unexpected for new users. Obviously, I can't speak for everyone, so just my two cents ;)
from hunter.
That's intended behaviour :).
It's supposed to be a slide up animation.
I did this first as a joke when I saw how fast rendering is with Rust, but I actually started really liking it. Makes scrolling feel nice and smooth, instead of abruptly switching between previews. But I'm aware that other people might think differently.
If you don't like it, you can easily disable it. Put "animation=off" into ~/.config/hunter/config and it will disable all animations.
BTW: It doesn't look very smooth on your picture/video. Maybe you compiled it with just "cargo build" instead of "cargo build --release"? Makes a huge difference. Or the terminal is not fast enough. Or it's just the picture/video. Anyway, if you don't like it, you can disable it.
from hunter.
Oops, sorry for not reading the docs. Thank you for the fast reply.
Btw, great work on this.
from hunter.
It was cargo run
. I just pulled in the latest version and was trying it out.
from hunter.
Yeah, it feels smooth on a release build. But I think I will stick with no animation.
I think I am just used to it being that way.
from hunter.
Related Issues (20)
- Files size decimals
- Hunter not indexing in vim/nvim :terminal
- Feature proposal: using xattr to tag files with querying and such.
- Colors/themeing
- please do a release
- How to open files? HOT 2
- Another file manager named hunter ? HOT 2
- compilation failure due to libsixel custom build command HOT 1
- Autodetect sixel support with escape codes
- mv, cp, rm selected files
- No method named remove_item HOT 7
- Error occures while compiling from Arch AUR repository HOT 1
- Fatal issue has happened. My heart was broken due to this project closure... HOT 6
- provide a brew package
- MacOS build fail HOT 3
- Upgrade dependencies to the new version
- Compile under Rust stable HOT 1
- Compile under Rust stable HOT 1
- Build from cargo fails
- Is this project dead? HOT 2
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