Comments (1)
By default Propshaft will grab anything in the assets folder and we haven't implemented any kind of filters yet.
But you can create an initializer and remove it from the paths array:
Rails.application.config.after_initialize do
Rails.application.config.assets.paths.delete(Rails.root.join("app/assets/stylesheets").to_s)
end
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Related Issues (20)
- Raising an error when an asset is not found HOT 4
- config.asset_host as a proc breaks asset paths HOT 1
- quiet_assets initializer breaks when using a custom Rails logger HOT 2
- Using images inside node_modules HOT 3
- Newly added files that are already digested aren't available in development HOT 4
- `assets:clean` task is not cleaning predigested assets with `.digest` in the name HOT 7
- Allow digested files with the same name prefix
- Upgrade doc refers to 'packages.json' HOT 1
- Current version v0.7.0 contains the broken #118 asset_host handling HOT 1
- Revisit Gzip compression support? HOT 15
- allow a configurable digest length HOT 11
- Using Propshaft::Asset#content with UTF-8 encoding HOT 5
- Add single files to assets compilation HOT 2
- Digests required in dev? HOT 4
- missing require rack/version causing issues with sidekiq HOT 3
- CSS Variable Images HOT 3
- Builds folder not appearing in asset load path causing 'home.css' asset not found error HOT 3
- Maybe another race condition with webpack in development HOT 4
- Source Map loading errors introduced in 0.9 HOT 3
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