I'm excited about everything high performance & low level programming. I work on Video Codecs, Optimization, Game Engines, Data Structures, R&D stuff, Profilers/Analyzers/Compilers/Debuggers, Rendering, Binary-Obfuscation/DRM/Reverse-Engineering-Protection, ...
π§ͺ optim8.org - Online Performance Analysis Platform based on some of my other projects (zydec, execution-flow, UI, backend).
π hypersonic-rle-kit - The fastest (possibly best) Run-Length-Encodings on the Planet. (Benchmarks)
ποΈ hypersonic-rANS - Some of the fastest decoding range-based Asymetric Numeral Systems (rANS) codecs. (still WIP, Benchmarks)
#οΈβ£ mediaLib - My main general-purpose library for larger Desktop & Graphics projects. (C++/OpenGL)
π render-portfolio - Graphics & 3D Technology Portfolio/Blog. Terrain Erosion Simulation, Texture Atlases, and everything in between.
π silverpp - A lightweight user-mode profiler for Windows x64 with disassembler & instruction-level decompiler for hot code-paths.
π₯· llscript - A custom low-level programming language (compiler, debugger, byte-code interpreter) with shellcode-injectable runtime.
πΌοΈ limg - An experimental lossy image codec with a bunch of cool algorithmic & SIMD optimizations.
π©Ί execution-flow - A static CPU performance analysis tool, that visualizes per-instruction resource utilization (based on llvm).
𧡠sformat - An easily-integrable, extendable, typesafe, UTF-8 compliant, non-copyleft string formatter for C++17.
π’ ook - A simple & fast dynamically recursive Sodoku Solver. (Not SIMD, but still cool!)
πΈοΈ LamestWebserver - A neat Web-Server/Web-App/Web-UI framework I wrote in Uni and is incredibly easy to use.