Related Issues (20)
- Optimize spatial queries used by chunk/entity rendering
- Indexed chunk rendering
- Specify inital node state for worldgen using a .config file
- Segfaults when compiling HOT 1
- Walking HOT 2
- Not in a git repository. HOT 1
- ' couldn't find required command: "cmake" ' HOT 2
- Crashes entire OS HOT 3
- python3 not recognized as "python" HOT 1
- Label dodeca sides HOT 4
- Create invariant identifier for nodes using cryptographic hash function HOT 1
- Use newtype idiom to generate Hyperbolic Space-specific matrix and vector types HOT 8
- Add voxel manipulation HOT 2
- Surface extraction can produce extra surfaces with a risk of z-fighting HOT 4
- shell.nix uses `rustChannels` which is not available on nix by default
- Models load failed HOT 3
- Build is currently broken (unresolved import `zstd_sys::ZSTD_cParameter::ZSTD_c_experimentalParam6`)
- Modernize Rust idioms HOT 7
- Vulkan validation layers found sync hazards
- Add an inventory system HOT 3
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