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Usage with lygia about fragment HOT 3 CLOSED

bravokiloecho avatar bravokiloecho commented on May 21, 2024
Usage with lygia

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Comments (3)

raphaelameaume avatar raphaelameaume commented on May 21, 2024 1

The common-used #include directives (also used by Lygia) are now supported in shader files since https://github.com/raphaelameaume/fragment/releases/tag/v0.1.14

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raphaelameaume avatar raphaelameaume commented on May 21, 2024

Hello! Thanks for raising that issue and trying the vite GLSL loader! It's actually on the roadmap as I'm looking into lygia as well and thought it would be great to have that. I haven't had the time yet to put some work on it, and that error doesn't tell me much. I'll have a look at it!

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bravokiloecho avatar bravokiloecho commented on May 21, 2024

Ah that's great to hear! Thank you :)

You're right the error isn't super helpful! I think the plugin was working initially, it just threw that error when trying to hot reload...

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