Comments (3)
I'm using only x64 version, so it is included in release artifacts. If you have problems, you can try to build your own version
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Hmm, still I keep on getting in Unity:
Failed to load 'Assets/Plugins/UtyMap.Shared.dll' with error 'The specified module could not be found.
Even though as you can see the dll is at the proper place:
I tried building myself but run into boost cannot find certain libraries errors. I'm stuck
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Shared lib on windows depends on zlib.dll, have you copied it too? You might get such error if dependency could not be found.
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Related Issues (20)
- Crash bug when loading too many tiles HOT 5
- Migrate from mapzen to another vector tile provider HOT 4
- Error build in VS 2017 WIN64 HOT 9
- Unable to run the demo HOT 3
- Project Export & Unity Build APK Issue HOT 4
- Cannot setup object graph HOT 12
- Building Customization HOT 9
- Building new objects with Flexible extension HOT 11
- Increasing Level of Detail HOT 1
- Building in Windows Standalone HOT 2
- Unable to load model errors HOT 2
- String.Format("{0}", 42.5) returns "42,5" in Germany HOT 2
- Error trying to run the demo HOT 1
- Is there any sample C++ OpenGL renderer available for utymap?
- type or namespace name 'UtyMap' could not be found. HOT 2
- Mobile demo does not exists
- Issue on Unity 2019.4.f1 Demo version
- Cmake error: missing: unit_test_framework system filesystem
- How to run the demo scenes? HOT 3
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