Comments (4)
Vertices define the convex hull but may contain redundant (non-vertex) points.
Doc updated
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Thanks, the documentation is clear. If my goal is to check whether a point is in the convex hull of a set of vertices, is it faster to first use convexHull()
and then take that result and call inHull()
? The advantage of this is that there would be no redundant points in the call to inHull()
. I can run tests to see myself, but I'm also curious about your recommendation.
from gmoip.
Most of the time the algorithm for finding the convex hull is called one time. So it should not make a difference. It would make a difference if you call the algorithm multiple times with different pts but the same hull.
from gmoip.
Most of the time the algorithm for finding the convex hull is called one time. So it should not make a difference. It would make a difference if you call the algorithm multiple times with different pts but the same hull.
Thanks!
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Related Issues (8)
- Identify nondominated points in MILP case HOT 1
- Replacing eaf with moocore
- Make plotPolytope functions use plotHull functions
- Update inHull so work when one coordinate is the same for all vertices in the hull
- inHull(): tol argument not taken into account in some cases HOT 2
- Examples in plotTitleTeX3D don't work
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