Comments (5)
I don't think stdin is the right place for this - it's been my experience that it's a problem. A file on disk is probably a better choice - let me give a shot at implementing this myself.
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Just to be clear, I'm asking for a feature that allows you to warp dynamically in an already open game, via an external signal. So I'm not sure a file on disk is going to be able to get that on-demand feature. It's possible I'm just misunderstanding something here
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Maybe stdin is the wrong terminology here. More in line with the REPL pattern, in this case an equivalent to the developer console in Ren'Py as described in the OP
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You should be able to do this with the nightlies, by creating an exec.py file with:
renpy.warp_to_line("script.py:123")
Ren'Py looks in the base directory for exec.py about every 100ms, and will run it if it exists.
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I've tried it out and it works great. Thanks!
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