Comments (5)
Can you please post the full traceback?
from renpyweb.
Can you please post the full traceback?
The traceback is there in it's entirety throughout the 3 images, but I'll ask for a text version. Thanks.
from renpyweb.
Can you please post the full traceback?
I got it, here it is.
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpymc", line 28, in script
File "renpy/ast.py", line 922, in execute
File "renpy/python.py", line 2218, in py_exec_bytecode
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
File "renpy/ui.py", line 298, in interact
File "renpy/display\core.py", line 3276, in interact
File "renpy/display\core.py", line 4097, in interact_core
File "renpy/display\focus.py", line 411, in mouse_handler
File "render.pyx", line 458, in renpy.display.render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1240, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1368, in renpy.display.render.Render.is_pixel_opaque
File "gl2draw.pyx", line 933, in renpy.gl2.gl2draw.GL2Draw.is_pixel_opaque
File "render.pyx", line 980, in renpy.display.render.Render.subsurface
Exception: Creating subsurface failed. child size = (300.0, 300.0), crop = (293, 298, 1, 1)
While running game code:
Exception: Creating subsurface failed. child size = (300.0, 300.0), crop = (293, 298, 1, 1)
Full traceback:
File "game/scripts/engine/townMap.rpy", line 9, in script call
call screen townMap
File "game/scripts/engine/townMap.rpy", line 43, in script call
call do_location_private(loc_id) from _call_do_location_private
File "game/scripts/engine/townMap.rpy", line 78, in script call
call screen MainUI
File "game/scripts/engine/townMap.rpy", line 117, in script call
call display_location(clickable.loc_id) from _call_display_location
File "game/scripts/engine/townMap.rpy", line 43, in script call
call do_location_private(loc_id) from _call_do_location_private
File "game/scripts/engine/townMap.rpy", line 78, in script call
call screen MainUI
File "game/scripts/engine/townMap.rpy", line 138, in script call
call screen character_screen(clickable)
File "game/scripts/engine/characterscreen.rpy", line 32, in script call
call expression ev.event_label pass (*ev.args) from _call_expression_2
File "game/scripts/quests/chap1_end.rpy", line 219, in script call
call play_ring(mindfull) from _call_play_ring
File "game/scripts/specialEvents/ringgame.rpy", line 153, in script
call screen ring_game(game, strength) with fade
File "renpy/ast.py", line 2009, in execute
File "renpy/ast.py", line 1997, in call
File "renpy/statements.py", line 278, in call
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
File "renpy/exports.py", line 3057, in call_screen
File "renpy/ui.py", line 298, in interact
File "renpy/display\core.py", line 3276, in interact
File "renpy/display\core.py", line 4097, in interact_core
File "renpy/display\focus.py", line 411, in mouse_handler
File "render.pyx", line 458, in renpy.display.render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1240, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1368, in renpy.display.render.Render.is_pixel_opaque
File "gl2draw.pyx", line 933, in renpy.gl2.gl2draw.GL2Draw.is_pixel_opaque
File "render.pyx", line 980, in renpy.display.render.Render.subsurface
Exception: Creating subsurface failed. child size = (312.0, 312.0), crop = (72, 106, 1, 1)
While running game code:
File "game/scripts/engine/townMap.rpy", line 9, in script call
call screen townMap
File "game/scripts/engine/townMap.rpy", line 43, in script call
call do_location_private(loc_id) from _call_do_location_private
File "game/scripts/engine/townMap.rpy", line 78, in script call
call screen MainUI
File "game/scripts/engine/townMap.rpy", line 117, in script call
call display_location(clickable.loc_id) from _call_display_location
File "game/scripts/engine/townMap.rpy", line 43, in script call
call do_location_private(loc_id) from _call_do_location_private
File "game/scripts/engine/townMap.rpy", line 78, in script call
call screen MainUI
File "game/scripts/engine/townMap.rpy", line 138, in script call
call screen character_screen(clickable)
File "game/scripts/engine/characterscreen.rpy", line 32, in script call
call expression ev.event_label pass (*ev.args) from _call_expression_2
File "game/scripts/quests/chap1_end.rpy", line 219, in script call
call play_ring(mindfull) from _call_play_ring
File "game/scripts/specialEvents/ringgame.rpy", line 153, in script
call screen ring_game(game, strength) with fade
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
Exception: Creating subsurface failed. child size = (312.0, 312.0), crop = (72, 106, 1, 1)
Full traceback:
File "game/scripts/engine/townMap.rpy", line 9, in script call
call screen townMap
File "game/scripts/engine/townMap.rpy", line 43, in script call
call do_location_private(loc_id) from _call_do_location_private
File "game/scripts/engine/townMap.rpy", line 78, in script call
call screen MainUI
File "game/scripts/engine/townMap.rpy", line 117, in script call
call display_location(clickable.loc_id) from _call_display_location
File "game/scripts/engine/townMap.rpy", line 43, in script call
call do_location_private(loc_id) from _call_do_location_private
File "game/scripts/engine/townMap.rpy", line 78, in script call
call screen MainUI
File "game/scripts/engine/townMap.rpy", line 138, in script call
call screen character_screen(clickable)
File "game/scripts/engine/characterscreen.rpy", line 32, in script call
call expression ev.event_label pass (*ev.args) from _call_expression_2
File "game/scripts/quests/chap1_end.rpy", line 219, in script call
call play_ring(mindfull) from _call_play_ring
File "game/scripts/specialEvents/ringgame.rpy", line 153, in script
call screen ring_game(game, strength) with fade
File "renpy/ast.py", line 2009, in execute
File "renpy/ast.py", line 1997, in call
File "renpy/statements.py", line 278, in call
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
File "renpy/exports.py", line 3057, in call_screen
File "renpy/ui.py", line 298, in interact
File "renpy/display\core.py", line 3276, in interact
File "renpy/display\core.py", line 4097, in interact_core
File "renpy/display\focus.py", line 411, in mouse_handler
File "render.pyx", line 458, in renpy.display.render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1240, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1368, in renpy.display.render.Render.is_pixel_opaque
File "gl2draw.pyx", line 933, in renpy.gl2.gl2draw.GL2Draw.is_pixel_opaque
File "render.pyx", line 980, in renpy.display.render.Render.subsurface
Exception: Creating subsurface failed. child size = (312.0, 312.0), crop = (85, 76, 1, 1)
While running game code:
File "game/scripts/engine/townMap.rpy", line 9, in script call
call screen townMap
File "game/scripts/engine/townMap.rpy", line 43, in script call
call do_location_private(loc_id) from _call_do_location_private
File "game/scripts/engine/townMap.rpy", line 78, in script call
call screen MainUI
File "game/scripts/engine/townMap.rpy", line 117, in script call
call display_location(clickable.loc_id) from _call_display_location
File "game/scripts/engine/townMap.rpy", line 43, in script call
call do_location_private(loc_id) from _call_do_location_private
File "game/scripts/engine/townMap.rpy", line 78, in script call
call screen MainUI
File "game/scripts/engine/townMap.rpy", line 138, in script call
call screen character_screen(clickable)
File "game/scripts/engine/characterscreen.rpy", line 32, in script call
call expression ev.event_label pass (*ev.args) from _call_expression_2
File "game/scripts/quests/chap1_end.rpy", line 219, in script call
call play_ring(mindfull) from _call_play_ring
File "game/scripts/specialEvents/ringgame.rpy", line 153, in script
call screen ring_game(game, strength) with fade
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
Exception: Creating subsurface failed. child size = (312.0, 312.0), crop = (85, 76, 1, 1)
from renpyweb.
And here I have another traceback of a different error, on the main title menu.
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpymc", line 28, in script
File "renpy/ast.py", line 922, in execute
File "renpy/python.py", line 2218, in py_exec_bytecode
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
File "renpy/ui.py", line 298, in interact
File "renpy/display\core.py", line 3276, in interact
File "renpy/display\core.py", line 4097, in interact_core
File "renpy/display\focus.py", line 411, in mouse_handler
File "render.pyx", line 458, in renpy.display.render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1260, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1240, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1368, in renpy.display.render.Render.is_pixel_opaque
File "gl2draw.pyx", line 933, in renpy.gl2.gl2draw.GL2Draw.is_pixel_opaque
File "render.pyx", line 980, in renpy.display.render.Render.subsurface
Exception: Creating subsurface failed. child size = (300.0, 300.0), crop = (293, 298, 1, 1)
While running game code:
Exception: Creating subsurface failed. child size = (300.0, 300.0), crop = (293, 298, 1, 1)
from renpyweb.
@renpytom Any update on this? I'm happy to give this a stab myself, as I managed to figure out the (relatively basic) renpyweb blur bug, but would appreciate being pointed to the right place as the error messages aren't giving me much to go on.
from renpyweb.
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from renpyweb.