Related Issues (20)
- Check useTopDownOrientation in SoundListenerSystem really was meant to use FromEuler HOT 5
- Unable to manually select the screen resolution HOT 1
- Zooming back in on the evolutionary tree doesn't work (zooming out works but can zoom out too far) HOT 1
- Game locks up randomly with message Error: Attempt to disconnect a non existent connection from 'root,Window#32044483792>' HOT 3
- Attempt to disconnect a nonexistent connection from `'root:<Window#32010929360>'. Signal: 'focus_entered', callable: ''.` HOT 1
- Make CompoundProgressBar into a tool script once possible
- Make CustomRichTextLabel a Tool script if at all possible to make editor edited GUIs show up better
- Going to the editor causes 160 new orphaned Nodes each time
- Add interface to TaskExecutor to allow non-allocating tasks to be used
- Floating chunks can spawn inside the player cell colony (which should be prevented)
- Create an icon to represent default organelle state / no upgrade selected HOT 9
- Question HOT 1
- Multicellular ingestion incorrectly checks capacity in lead cell
- Investigate updating GenerateThreadedSystems to not require running through Godot (might be possible with Godot 4)
- Art gallery model viewer light doesn't work correctly when 3D main menu backgrounds are enabled
- Patch extinction GUI is sized wrong
- Add Mucocyst effect
- AI should know how to use the signaling agent to send commands
- AI should be able to sometimes ignore signaling agent commands
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