Florian Richoux's Projects
Action space reduction for reinforcement learning via constraint programming
AIUR (Artificial Intelligence Using Randomness) is an AI for StarCraft: Brood War.
A curated list of resources dedicated to StarCraft AI.
A BWAPI proxy for bots written in lua
A technical report on convolution arithmetic in the context of deep learning
A benchmark library for constraints
Python script to manage a Sony DPT-RP1 without the Digital Paper App
Eleusis card game with an API to program bots
An Interactive Introduction to Fourier Transforms
General meta-Heuristic Optimization Solving Toolkit
Benchmarks of GHOST (C++ version)
GHOST (General meta-Heuristic Optimization Solving Tool) is a C# library designed to solve combinatorial satisfaction and optimization problems within some tenth of milliseconds.
Paper about GHOST
The Reinforcement Learning environment for the popular Real-time Strategy game simulator μRTS
The source code for the gym-microrts paper.
Matériel du site jenevotepluspourvous.fr
Interpretable Error Function learning
This work aims to propose a method to learn utility functions in game AI automatically with interpretable variant neural networks
Android app to learn sounds in French
Bot playing to microRTS (github.com/santiontanon/microrts) and exploiting GHOST (github.com/richoux/GHOST) to solver optimization problems under uncertainty
Bot playing to microRTS (github.com/santiontanon/microrts) and exploiting GHOST (github.com/richoux/GHOST) to solver optimization problems under uncertainty
A cheatsheet of modern C++ language and library features.
boop. / Gekitai² written with Jetpack Compose (fork from bentrengrove/chess)
Your bibliography on the command line
Simple examples to introduce PyTorch
Learning QUBO matrices with GHOST