Rimuru's Projects
MVVM
Open Source Continuous File Synchronization
Official frugal and native macOS Syncthing application bundle
Unity заменить все шрифты в проекте TextMeshPro. TMP Font Replacer — это мощный инструмент для Unity Editor, предназначенный для автоматизации процесса замены шрифтов в компонентах TextMeshPro на всех префабах в указанной папке проекта. Этот инструмент идеально подходит для разработчиков и дизайнеров, которым необходимо быстро обновить шрифты.
URP UI blur (translucent) effect for Unity.
Unio (short for unity native I/O) is a small utility set of I/O using native memory areas.
Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, especially on mobile platforms.
IActionUpdaterService is a flexible and easy-to-use service for Unity, designed to manage and dispatch update-related actions (FixedUpdate, Update, LateUpdate) outside of MonoBehaviour. It allows for a more modular approach to handling updates, especially useful in projects using dependency injection frameworks like Zenject.
AdaptiveSkyboxScaler is a Unity component designed to scale skybox textures proportionally to fit any screen format or platform. This is particularly useful for projects with numerous scenes and different skyboxes, ensuring a consistent and correct display across various devices.
This Unity editor script automatically sets the default screen orientation for Android builds based on whether the "Development Build" checkbox is selected in the build settings.
A simple tool for copying and pasting transitions in Animator Editor.
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
Provides a rich set of editor extensions and serialization extensions for Unity.
BackgroundScaler - это компонент для Unity, предназначенный для автоматического масштабирования фоновых изображений на основе SpriteRenderer. Этот скрипт гарантирует, что фон остается в пределах видимости экрана независимо от его разрешения и формата, будь то 1920x1080, 5000x800 и т.д.
Unity Best Practices for C#; Design principles, design patterns, coding challenges, and more!
CAS.AI Unity plugin for monetizing mobile applications.
ColorUtility is a compact and efficient class designed for working with colors in Unity. It facilitates easy conversion of hexadecimal color codes (in RRGGBB format) to Unity Color objects. This tool is particularly useful when working with color values obtained from external sources, such as web APIs, user interfaces, or text files.
Unity Compression Helper Gzip Brotli для работы с json данных для сохранения Yandex Game | Google Play
Захотелось помериться болтярой со знакомым прогером? Тогда тебе сюда! Потрать время впустую с помощью скрипта CountCodeLinesEditor! Посчитай сколько строк говнокода у тебя на проекте и сравни со своим бро :D У кого больше тот и выиграл. Выпей кофе и просто отдохни, этот скрипт сделает всю грязныую работу за вас
The Curtain system in Unity is a robust and versatile tool designed to manage transitions and loading screens across your games or applications. It serves as a 'curtain', hiding the scene changes or loading processes that happen in the background, providing a seamless experience for the player.
Unity auto update build version + Zip Archive + auto rename build + custom build settings
It`s simple Daily Quest | Task | Mission system that you can easily add to you project
Editor extension to improve Unity hierarchy window. Makes the hierarchy more detail, but still clean and easy to organize. Fixed MissingReferenceException: The variable listIcons of HierarchyResources doesn't exist anymore. You probably need to reassign the listIcons variable of the 'HierarchyResources' script in the inspector. UnityEngine.Object.g
A Unity Editor extension to display FPS in the Scene view. Unity Editor FPS Display is a simple extension for the Unity Editor that shows the Frames Per Second (FPS) in the Scene view. This tool helps developers monitor and optimize the performance of their editor scripts by providing real-time FPS metrics.