Related Issues (20)
- implement a windowing class that can connect to the rendering pipeline
- implement a engine configuration file system
- Implement the basic structure of matricies in mim
- Implement asynchronous FileIO
- Implement a profiler
- Implement an Input Handler
- Implement a scene management system
- Define what the core architecture of the engine will be
- Feature additions for the Logger
- Add .clang-tidy to the project HOT 1
- Have at least one CI build run without PCH HOT 1
- replace std::chrono::high_resolution_clock in time.hpp with std::chrono::steady_clock HOT 5
- Integrate std::format into the logger HOT 2
- Display the category with the logger output
- Controller issue on GLFW's end HOT 13
- Add stream functionality to the logger HOT 2
- Bring back in verbose logging information for the logger
- CMake option for Autoformat
- Implement a means of making IMGUI threadsafe
- Logger does not output to console when inside of a catch block HOT 1
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