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Direct3D wrapper to help run Falcon BMS without a video card.

License: Other

C++ 96.66% C 3.14% Objective-C 0.01% CMake 0.19%

bmsdedi's Introduction

bmsdedi

A Direct3D11 wrapper to run Falcon BMS 4.35 without a video card.

Charm your neighbors! Impress your friends! Run large multiplayer events on an AWS instance!

Use

  • Drop d3d11.dll in Falcon BMS 4.35/Bin/x64 next to Falcon BMS.exe

  • This strange thing appears:

    gui-screenshot

    Keep it in "Auto" to disable rendering automatically when you enter 3D and re-enable it when you leave 3D. The other options do what they say.

Building

  • Install CMake
  • Install Ninja
  • Install llvm
  • Add all of those to PATH
  • Create a build/ directory and from it, run cmake .. -G Ninja
  • Run ninja to build a release build with debug symbols (.pdb)

TODO: Visual Studio project?

Thanks

Many thanks to BibleClinger and his F4DXWrapper for inspiring this tool and supporting community events for the past several years!

bmsdedi's People

Contributors

bobmoretti avatar mrkline avatar

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