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Name: Renaud Lefrançoise
Type: User
Location: Nantes, France
Name: Renaud Lefrançoise
Type: User
Location: Nantes, France
AR World is a virtual world generated from the real world.
This is an old project. It is a PSP (Playstation Portable) game inspired by Megaman: Battle Network game on Game Boy Advance. This game is a fighting game with characters from various anime / manga / games that I like. The battle system uses the same mechanics than Megaman: Battle Network.
A better default template for Unity WebGL
A Game Engine in C++
Box2D is a 2D physics engine for games
C++ dependency injection framework
An Escape Room in VR on Unity
It is the battle simulator for ExitiumRPG. It was developed to help players to choose the build of their character.
Exitium RPG was a Role play forum with RPG mechanics (battle system, shops, worldmap, ...)
This is an old project. It is a browser online game inspired by Fire Emblem: Radiant Dawn.
HSV color picker using Unity UI
Kizuna helps designing a network protocol. by making packets creation easier.
CMAKE building environment for LuaJIT
This is an old project. It is a little Web Browser MMORPG that was supposed to be a sandbox with many features, but I just implemented very basic stuff.
Morph is a device agnostic framework to develop applications on Unity without caring about the device it will run on. The framework is focused on AR and VR applications.
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
This is a generator to create a class-diagram of PlantUML from the C# source code.
This project is a test I did to apply to a job on Unity3D. It demonstrates well designed architecture using Zenject, UniRx and interfaces.
This is a little shooter game on Unity using the new ECS paradigm.
It is a tool to create sprite animations for some of my 2D games.
A C++17 cross-platform implementation for UUIDs
This game is a test I did to apply for a job on Unity3D. It demonstrates event-based programming using UniRx, artificial intelligence thinking according to a difficulty range, continue a game from a snapshot, game history.
All the tools I developed for games or other stuff.
It is a project I did as a technical test for a job. It uses Zenject, UniRx.Async and DOTween
A unified framework for implementing ability systems in Unity
MVC design pattern implementation in Unity
Possible solution to avoid extending UnityPlayerActivity to listen Activity events.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.