Comments (6)
Might be partly fixed (0,150,0) by the latest chunk generator - the sendToSpawn still needs to be addressed
from uskyblock.
sendToSpawn: false
is spawning in the default world, not in the skyworld as it should so I cant test if it goes to location X=0 Z=150 Y=0
from uskyblock.
Not sure how this is intended to be used? Is it not competing with the MV-Core respawnWorld setting?
from uskyblock.
It was intended to use as when it is set to true "essentialsSpawn" should take over the spawn and spawn the player in the world set by "Essentials"
For reference see http://wiki.mc-ess.net/wiki/Command_Reference and look at "Setspawn" and "Spawn"
Nothing been mentioned about MV-Core when using this setting.
from uskyblock.
Should be fixed in v2.2-HF1.
a) sendToSpawn is used when initially importing the world - to use MV to set the respawnWorld.
b) If sendToSpawn is false, we teleport players to "skyworld-spawn" when they respawn.
c) If sendToSpawn is false, we teleport players to "skyworld-spawn" when they leave/is kicked from at party.
from uskyblock.
tested and fixed
from uskyblock.
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from uskyblock.