Name: Robert Mikhayelyan
Type: User
Company: Microsoft
Bio: Developer on the Windows Composition team. Loves all things Rust, C++, DirectX, C#, XAML, and of course, Composition.
Location: Seattle, WA
Blog: blog.robmikh.com
Robert Mikhayelyan's Projects
To glTF 2.0 converter
UWP audio visulization sample. Work in progress.
Basic sample using the Windows.Graphics.Capture API along with Win2D.
A place to find the samples I create on my blog.
An assortment of ad-hoc tests for the Windows.Graphics.Capture API.
A simple screen gif encoder using Windows.Graphics.Capture and WIC.
A program to test the performance of Windows.Graphics.Capture while starving the DWM of buffers.
A sample that records video using the Windows.Graphics.Capture and Windows.Media.Transcoding APIs.
A Rust implementation of the Yarn Spinner runtime
An experiment in rendering charts using D2D and Windows.UI.Composition.
A WinRT wrapper for the Taffy crate.
A minimal sample showing how to load an image into a surface and respond to device lost events using Windows.UI.Composition and Windows.Graphics.Imaging.
An image loader to use with the Windows.UI.Composition API based on Win2D and written with C++/WinRT.
An unofficial C# implementation of Tetris using the Composition API.
A short demo of using DirectWrite along with Windows.UI.Composition.
An experimental svg to CompositionShape converter.
A short demo of using DirectWrite along with Windows.UI.Composition.
A port of the "Direct3D stereoscopic 3D sample" to C++/WinRT
A test app to exercise D3D11 stereo functionality.
DirectXTex texture processing library
A utility to record displays.
Messing around with the Difference of Gaussians.
A utility to copy the newest save code from the Digimon Random Tower custom map in Warcraft III.
A utility to take a memory dump of DWM.exe using a hotkey.
Library for iterating over EBML using Rust
Rust - Self Contained FFmpeg Bindings
A high-performance, bindless graphics API for Rust.
An application that creates gifs from files.
A utility to convert images to gifs.