Comments (1)
I'm not sure... Can you create a sandbox to have a better understanding of the issue, maybe?
from react-three-map.
Related Issues (20)
- Use ThreeJS as a canvas overlay
- Base map HOT 1
- Adding Mapbox 3D buildings HOT 1
- React Native HOT 1
- Object controls on top of 3D Map HOT 5
- Checking whether or not the 3D environment is inside the polygon HOT 2
- Examples Error HOT 1
- Google WebGL maps? HOT 1
- A Circle with 1km Radius HOT 1
- Drei <Html transform /> flickering HOT 4
- I Get the "THREE.WebGLRenderer: WebGL 1 is not supported since r163." when rendering a canvas HOT 1
- Terrain Support? HOT 4
- question: is north always -y and east +x HOT 1
- Can't display multiple <Coordinates/> HOT 1
- White screen crash when changing the location of 3d models HOT 2
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- Changing the pitch/bearing of the map (i.e dragging/rotating) moves "fixed" object HOT 1
- Layer with id "jsx-layer-0" already exists on this map HOT 2
- Duplicate Model Rendering for Different Models HOT 5
- 3d model rendring in map HOT 1
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from react-three-map.